Project Zomboid

Project Zomboid

Jackpot's Skillbooks (41.78+ )
91 Comments
Jackpot  [author] 14 May, 2024 @ 6:15am 
@Jaxx - pshoooo

Hmm, not that I'm aware of.
I can probably give it a look in the future, but if you really want you could just make a 'local mod' and essentially create a copy of the mod but remove all files except the XPSystem and modify that.
Since I know someone did something similar with the distributions of where the books spawn and their weight for their server.

If you want to do the local mod route for now just go to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2689487126\mods\JackpotsBooksBase\media\lua
and make a copy in
C:\Users\[NAME]\Zomboid\Workshop (Name is your own PC name)
You might want to remove the workshop txt and in the base remove id from the mod.info and maybe rename it so you know it's just modified XP Multiplier version. And as long as you give it higher priority by either selecting it last or doing so with mod manager, it'll override the original mod's files that are still there.
Jaxx - pshoooo 13 May, 2024 @ 8:18pm 
is this mod, or even any mod that anyone is aware of, a skill book mod with modular skill level increases in sandbox to control how much the non-vanilla skills have a multiplier of? nearly everything is of the "normal" rate which is an insane increase and means you can max every skill in a game month with a little effort and i'm looking for something that is between that and nothing.
Leex 24 Apr, 2024 @ 2:25am 
Mod is working fine. working as intended. the addon is working fine, no issues with this mod.
Jackpot  [author] 23 Apr, 2024 @ 5:46pm 
@NARABOX
No problem, I even went out of my way to 'update' the mod, just so people can't really complain it's "out of date" when it hasn't been touched for a year and PZ hasn't updated in, two years now?

But even when I tested it, had zero issues with any saves.

But glad to hear you've been using my mod! Happy to help with any issues. ^^
NAREBOX 23 Apr, 2024 @ 5:32pm 
@Jackpot All right, buddy. Thanks for replying. I was confused because the guy didn't give many details, I've always used this mod in my collection for a long time without any problems. Ty again
Jackpot  [author] 23 Apr, 2024 @ 5:26pm 
@NAREBOX
Last I checked, mod is functional.
And given Zomboid hasn't updated, it should be working unless there's a mod conflict I'm unaware of.

Also, guy didn't really explain how or why it's broken so at this point I'm checking just a mod conflict on their part as my runs and servers never had any issue with it.
NAREBOX 21 Apr, 2024 @ 5:51pm 
So, er... Is this mod working or not?
Jackpot  [author] 16 Jan, 2024 @ 11:52am 
Didn't know there was any issues since never had any reported to me.
Though that is fair enough, I've messed with this mod a tad too much in past anyway. ^^

Thank you for using it though.
Malice 16 Jan, 2024 @ 11:14am 
This mod has been broken for months, I've just stopped using it entirely in favor of other book mods.
Jackpot  [author] 12 Mar, 2023 @ 9:19pm 
I've readded the PTBR translations and everything seems fine on my end when I load.
I assume the deluxe books may of been the cause somehow?

Eitherway I've mostly reverted the update before addition of the deluxe books so it should be fine hopefully, if any issues let me know asap.
Jackpot  [author] 12 Mar, 2023 @ 9:00pm 
That's odd, I've reverted the update to previous version.
Sorry about that, no idea what the hell happened.
szajch 12 Mar, 2023 @ 4:48pm 
This mod is f*cked up hard. If you install it be prepared that you won't load into the game. It will be stuck at loading.
Jackpot  [author] 12 Mar, 2023 @ 10:22am 
Is it just this mod enabled? And what submods do you have enabled?
Any error logs or is it stuck on loading lua for several minutes?
And may also be nice to post to see the console ( C:\Users\NAME\Zomboid )

I've not had issues with my mod, aside from when I was testing pantry packing addon but I never updated that yet.
DrWargasm 12 Mar, 2023 @ 8:58am 
I dont know why I install this mod and the game brakes, I cant even load game when I close it when it gets stuck on loading lua.
Jackpot  [author] 11 Mar, 2023 @ 4:13am 
I can probably work on making some books for those.
Though I've mostly just added ones for vanilla skills that weren't already in.

Send the workshop links to 'em and I can work on them at a later date.
jarzynowy 11 Mar, 2023 @ 1:33am 
what about lockpicking and piano books?
Jackpot  [author] 3 Jan, 2023 @ 12:43pm 
I actually forgot that the "Deluxe" books were actually added apart of it.
Yeah, that wasn't intended and I'll remove it, as for the distribution I'll work on that soon. ^^
Professor Elm 3 Jan, 2023 @ 1:09am 
Additionally, the mod added books do not work with Has Been Read.
Professor Elm 2 Jan, 2023 @ 10:30pm 
Also an option to disable the "Deluxe" books would be great, they are somewhat unbalanced.
Professor Elm 2 Jan, 2023 @ 7:53pm 
I get the following error when starting a game:

STACK TRACE
-----------------------------------------
function: BooksDistribution.lua -- file: BooksDistribution.lua line # 1664 | MOD: Jackpot's Skillbooks (Base).
[02-01-23 22:51:37.147] ERROR: General , 1672717897147> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: items of non-table: null at KahluaThread.tableget line:1689..
[02-01-23 22:51:37.148] ERROR: General , 1672717897148> DebugLogStream.printException> Stack trace:.
[02-01-23 22:51:37.149] LOG : General , 1672717897149> -----------------------------------------
STACK TRACE
-----------------------------------------
function: BooksDistribution.lua -- file: BooksDistribution.lua line # 1664 | MOD: Jackpot's Skillbooks (Base).
Jackpot  [author] 31 Dec, 2022 @ 7:47am 
Yes, I'll work on getting it in now. ^^
伊卡慕斯UwU 31 Dec, 2022 @ 6:51am 
Hello,I uploaded CN translation for this mod.May you add it into this mod ?
Pecomica 20 Oct, 2022 @ 3:18pm 
OK. I think I got it worked out.
Yes I am playing single player. So I tried to run the game with just your mod as well as your pantry packing mod. Started a new game and tried to spawn in a set. But there wasn't any sets of your skill books to spawn,. So I had to activate another mod called "Easy Packing + Organized Storage" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2438225189 to get the ability to spawn/pack your skill books.

I think it is maybe that mod that is calling for the wrong book group. Not your mod as using only your mods I don't have the option to spawn in a stack of the skillbooks.
Jackpot  [author] 20 Oct, 2022 @ 7:06am 
Well that's very odd then, since the game is (for whatever reason) trying to give you books that obviously don't exist, from a mod you don't have and yet no where have I put "Yeah give them books from this OTHER mod."


Least that's what I'm getting from the error message, and safe to assume this is an single player world too, right?
Pecomica 20 Oct, 2022 @ 3:05am 
I just checked. I do not have that mod installed. The only mods I have installed that deal with skill books, are a mod that let me know if I've read it or not, or change how the books look. Also got an inventory mod that change how things are display in the inventory.

But when it comes to skill books that deal with those skills there is no overlap. I tried to spawn in a pack of books in case the ones I've looted was bugged some how, but even freshly spawn packs only reveal the 1st book in the series and give an error message on the other 4
Jackpot  [author] 19 Oct, 2022 @ 9:09pm 
Odd since it's not even trying to find books from my own mod. Since it's using "AllSkillBooks" which is referring to this workshop mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2699202565

Do you perhaps have that mod installed / active? Since it seems to be using the same item name as the ones in my own mod which may be causing a conflict since it also uses like "BookAxe2" for it's book names in it's code.
Though odd it'd just outright not do it despite my code specifically indicating for my own mod's books.

Might have to think about changing the item's name in the code possibly if such is the issue.
Pecomica 19 Oct, 2022 @ 4:07pm 
OK. I grabbed the stack of Axe skill books and unpacked it in my inventory. The error message I got was
LOG : General ,1666220506517>ERROR:ItemContainer.AddItem: can't findAllSkillBooks.BookAxe2
LOG : General ,1666220506517>ERROR:ItemContainer.AddItem: can't findAllSkillBooks.BookAxe3
LOG : General ,1666220506517>ERROR:ItemContainer.AddItem: can't findAllSkillBooks.BookAxe4
LOG : General ,1666220506518>ERROR:ItemContainer.AddItem: can't findAllSkillBooks.BookAxe5

Seem like the books vanish from the pack when being packed. I tried it as well with a skill I had already bypassed level 1 and 2 in, but it is the same error. Books 2-5 is missing and can't be found
Jackpot  [author] 18 Oct, 2022 @ 8:53pm 
Odd, I've tested it in a single player and it seems fine.
Although, may of had this happen once in a multiplayer setting and had to restart server and respawn items.

Might also be worth checking the console for any errors.
Pecomica 18 Oct, 2022 @ 6:33pm 
Like the mod as it fill a void. However I was encountering an issue with packed books. When moving I packed up all the books for easy and lighter storage. Currently in a lull in my other skills so I figure I get some xp bonus in. I unpack the stack of short blunt weapons and I only get the 1st book back. Book 2-5 for skill 3-10 is no longer available. I tried it with another stack for Axes and the same thing happens there.
Jackpot  [author] 8 Oct, 2022 @ 4:26am 
Probably not.
Martn 8 Oct, 2022 @ 3:52am 
Are you real
富萝莉 2 Oct, 2022 @ 7:07pm 
Light and Thin Book Compatible with Jackpot's Skillbooks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2865052089
Aldear 29 Jul, 2022 @ 4:46pm 
Perfect, thank you very much
Jackpot  [author] 29 Jul, 2022 @ 5:57am 
You'd only need JPExtraBooks as that's base mod.
The other two are cosmetics, one for textures and other for names.
Aldear 28 Jul, 2022 @ 4:38pm 
Good! It is necessary to add all the mod id to my .ini file? or can I avoid any? I would like to know what each of them includes or means, thank you!
Jackpot  [author] 5 Jul, 2022 @ 10:40am 
You too my guy. ^^
Bunnies&Cherris 5 Jul, 2022 @ 8:37am 
Yeah, basically my thoughts too. I figured this wouldn't even come close to touching that stuff- thanks! Have a great week
Jackpot  [author] 4 Jul, 2022 @ 11:05am 
Honestly, that sounds funny as hell.
But no it doesn't, you can check the mod's files if you don't believe me.

Depending on how many mods you've installed, might be worth making a new save with half of your recently installed mods for that save and check the cars and if it does, then you know one of those mods did it, and if not then other half.

Or a mod/setting could've jacked up the "Survivor Car" spawnrate, since it does sound like one.
Bunnies&Cherris 4 Jul, 2022 @ 3:54am 
I'm just dropping by all my recently added mods- does your mod secretly force every single car to have a glove box full of pens, aviator sunglasses, leather gloves, hunting knife, hand torch, and batteries, while also filling the backseats and trunk with corpses?

I don't think I've subscribed to anything that explicitly says it would do this so now I'm on the hunt for who did this, assuming I'm correct. Thanks
San 29 Apr, 2022 @ 7:05am 
Hromi 26 фев в 7:12
"""Hey dude, after 66 update fitnes and strength book has broken... You get an improvement for exactly 2 minutes, then the effect disappears"""

Same problem. The Strength and Fitness multiplier disappeared after exactly 2 minutes. With the help of a bulkhead of mods, it turned out that the cause is the "Dynamic Traits". We play like this, we get experience for Strength and Fitness in the standard way. Everything else is working fine.
P.S. Cool mod! Now everyone who is impatient, but does not want to use cheats, can enjoy the game. Funny book titles are fun.
BlowedUp 27 Feb, 2022 @ 4:23am 
Affirmative; Will pay a closer eye if i get another chance to hop up and play.
Jackpot  [author] 27 Feb, 2022 @ 3:50am 
@Hromi - So I've started trying out the mod and testing it, mostly just reading both strength and fitness and waiting for a long while (thanks to cheat menu for making me immortal), I haven't experienced anything during my tests. Is there perhaps a mod causing the issue? I doubt it personally, but I've not seen anything on my end with just a few mods mostly ones to help test.

It uses basegame code in the sense of applying the multiplier effect that other skillbooks do which is partly what confuses me.

@BlowedUp - Same thing here, I've never experienced this nor have my friends I played with whiles using the mod, if this happens again might be worth checking console if it makes a mention, maybe?


I don't want to "pass it off as another mod conflict", but at same time I've not yet seen anything of it, but given 41.66 just came out, I'll see if it comes up mid-run or something.
BlowedUp 26 Feb, 2022 @ 6:28am 
I had previously some kind of a bug with Fitness on 65 update when it dropped after maybe two weeks from 16x on 9-10 level book to 3x only.
Jackpot  [author] 26 Feb, 2022 @ 3:16am 
Is this just those two skills?
Seems odd only those two would when I haven't seen anything related to changes for it in patch notes.

I'll take a look into it though.
Hromi 25 Feb, 2022 @ 3:12pm 
Hey dude, after 66 update fitnes and strength book has broken... You get an improvement for exactly 2 minutes, then the effect disappears
BlowedUp 21 Jan, 2022 @ 10:52am 
Great work on those! Thank you.
Jackpot  [author] 19 Jan, 2022 @ 5:11pm 
If I get translations, I'll add 'em. Otherwise, I don't really know any Portuguese myself otherwise I'd of done it. Sorry friend maybe soon. ^^
Daniel 19 Jan, 2022 @ 2:42pm 
Portuguese pls! thx
Jackpot  [author] 19 Jan, 2022 @ 6:21am 
Cral 18 Jan, 2022 @ 8:44pm 
Steam won't re-download this mod again through unsubscribing/subscribing :/