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Find what mod it is and just add the trade center to the valid holdings for each government.
valid_holdings = { castle_holding trade_center_holding }
it doesn't work at all for other governments.
In game, it's telling me that Trade Centers are an invalid holding type for Feudal rulers. When I look in "00_government_types", though, it says Trade Centers are a valid holding type for Feudal rulers. Any ideas? Is this maybe a bug? Is there some way to fix it? Thanks in advance.
Is it possible to update the mod to the current version of the game?
Go to "mod folder"\common\buildings
Open "resources_buildings" with notepad.
Go to
ai_value = {
-------> base = 10000000
ai_general_building_modifier = yes
}
(change "base" value.the higher the value, the more probabilities there are that the cpu will build the building).
Hope that helps.
(Sorry for google translate)
the textile center dosent work, doesn't have bonus.
And, very good mod, thanks
version : 1.6.1.2
i don't have mods that add new building types.
i can't fund that guide you mentioned in the decisions.
i installed this mod mid-game