Stormworks: Build and Rescue

Stormworks: Build and Rescue

S.N. BR - 01 "Barramundi" Class Submarine
42 Comments
FastBenny  [author] 14 Jun, 2024 @ 2:24pm 
Nah i dont play the game anymore, and this and like 2 other submarines were the only ones i made. iirc this design was super finicky and i just wouldnt mess with it unless you want to fix it
LionsFan20 30 May, 2024 @ 3:21pm 
The front ballast does not work well in low waters. It will only fill up to 3000 before it drops. The only way to fill it up more is to dive FAR down. I understand that the war series is discontinued, but can there please be a fix?
Mauretania 31 Jul, 2023 @ 11:18am 
Sergierian military 🔛🔝
Mauretania 31 Jul, 2023 @ 11:13am 
Fixed the ballast problem, there was no exit for the water
FastBenny  [author] 31 Jul, 2023 @ 11:04am 
honestly im surprised it works at all still
Mauretania 31 Jul, 2023 @ 11:03am 
It works really well, as he said the depth hold has problems at low depth but its okay. The ballast wont drain but im working on it to fix the thing, Great submarine!
Enaxity 13 Nov, 2022 @ 2:02am 
i might make a few more changes and re-upload it in like a week. the submarine is built really really well, this allows for a lot of space to tinker around with.
Enaxity 13 Nov, 2022 @ 2:00am 
kk
FastBenny  [author] 12 Nov, 2022 @ 12:38pm 
just reupload and rebrand it, give credit to me for original, all that stuff
Enaxity 12 Nov, 2022 @ 8:38am 
if you want my fixed variant, i can send you the files or just re-upload if you allow me to. i made the radar work by using a microcontroller. Also added distance to seabed on the depth gauge and a few other trimmings, like torpedo depth and stability.
FastBenny  [author] 11 Nov, 2022 @ 2:17pm 
yeah, now i know that lol, last time i remembered this existed was months and months ago lol
Enaxity 11 Nov, 2022 @ 4:38am 
there is. i just fixed it. you used a glitch to drain water using these exhaust filters. the fix is to just use fluid ports that lead out the hull.
FastBenny  [author] 24 Jun, 2022 @ 6:09am 
No devs broke it, and there’s no other way for it to work
Esto 24 Jun, 2022 @ 4:34am 
benny, do you paln to fix the boat?
Jackgrayhook 17 Jun, 2022 @ 4:04pm 
Benny can you make a seaplane tender ?
FastBenny  [author] 29 Apr, 2022 @ 2:30am 
update might have broken it, if it doesnt work dont fuck with it for long
TaggyGamer 28 Apr, 2022 @ 11:53pm 
but the balletst doesnt drain and im tired
TaggyGamer 28 Apr, 2022 @ 11:53pm 
well kinda work
TaggyGamer 28 Apr, 2022 @ 11:51pm 
the depth dont work?
FastBenny  [author] 16 Apr, 2022 @ 2:45pm 
it should
birb 16 Apr, 2022 @ 1:49pm 
the ballast doesn't seem to drain
AK_TO_THE_N20 3 Jan, 2022 @ 5:46pm 
ive said "Nice sub but why does the depth hold not work proper?" And it does not work proper. End of story. why is there a will to argument against? i just say what is a fact. and i dont understand this stupid "make it better by your own" thing. there is no reason to argument..literally
FastBenny  [author] 3 Jan, 2022 @ 4:10pm 
what also doesnt help anybody, is complaining about a creation you choose to use. If you dont like it and how it works, you can just not use it.
AK_TO_THE_N20 3 Jan, 2022 @ 12:11pm 
@Apple interesting point. but doesent help anybody. i think u dont understand. nice whiteknighting btw.
Apple 29 Dec, 2021 @ 6:15pm 
Clearly if you want to say it 'does not wok proper' you can make a beetter one, no?
Apple 29 Dec, 2021 @ 6:13pm 
You know; if you don't like the depth hold system, you could make your own for personal use.
AK_TO_THE_N20 28 Dec, 2021 @ 7:45am 
I have a dial block over the depth hold......
FastBenny  [author] 27 Dec, 2021 @ 4:41pm 
The depth hold works fine when your deep - ive used this sub at least 50 times now and ive only had issues with it at low depth, when its useless, and shouldnt really even be used. Im looking at the submarine right now and there is no dial above the depth hold. If you can somehow make the depth hold work fine be my guest.
AK_TO_THE_N20 27 Dec, 2021 @ 4:37pm 
The dial block above the depth hold button is just deco. The depth hold does not work proper.

thats a very unhandy depth hold when it works....sometimes in some cases.
FastBenny  [author] 27 Dec, 2021 @ 4:10pm 
none of the dials are deco, perhaps i missed a power line. As i said it will NOT hold the depth if you have the torps on and are at a low depth. You need to go lower then you want the depth to hold.
AK_TO_THE_N20 27 Dec, 2021 @ 3:24pm 
i did. Does not work proper. dial block just deco :(

I know it should hold depth at the point where u press the button.
FastBenny  [author] 27 Dec, 2021 @ 6:06am 
Read the desc please. If you have the torpedo and are too shallow you are too light to dive
AK_TO_THE_N20 27 Dec, 2021 @ 4:47am 
Nice sub but why does the depth hold not work proper?
birb 23 Dec, 2021 @ 3:37pm 
oh thanks, i got kinda confused :D
FastBenny  [author] 23 Dec, 2021 @ 3:35pm 
so as said in desc, the regular engine is for regenerating power or when surfaced, and electric is for when your submerged. If you can just turn inf electric on though it doesnt matter, just use the electric no matter what
birb 23 Dec, 2021 @ 3:32pm 
what engine should run on the surface, and what one should run below?
Danny 23 Dec, 2021 @ 3:23pm 
I'd like to see a Floatplane or Flying Boat.
meredith999 22 Dec, 2021 @ 1:58pm 
whats this things crush depth
team canada 22 Dec, 2021 @ 10:21am 
finger lookin good man.
team canada 22 Dec, 2021 @ 10:21am 
ooooh nice
FastBenny  [author] 22 Dec, 2021 @ 10:08am 
Actually right now im working on midget subs and a midget sub mothership (mothersub) for erilia, tiny little subs with a torpedo autocannon and machine gun that are deployed from essentially a moving battery pack lol
Jean TNT 22 Dec, 2021 @ 9:55am 
Suggestion: Torpedo Vehicles (both planes and those speedboats for the Erilian Navy) and some tanks and it's also a merchant ship for the Segierian