Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

50s F1 race car 4.27 update
8 Comments
Ablegion 30 Mar @ 12:57am 
If you are interested here is one of the several variants of Soap Pro's and the most violent one x)
https://www.beamng.com/resources/unicera-soap-pro-gti-the-flying-soap.34093/
Ablegion 30 Mar @ 12:55am 
This is the most flawless soapbox racer I have - the fact the wheels pop off when I start the engine . It seems this is the only model that happens on fixtures livery's all contort and vibrate violently on engine start and semi hard landings in beam no matter how rigid I make them. Is it something with this particular model that is different from the others? Also thank you for such informative videos and amazing mods fillman86
Sussy Baka 30 Apr, 2024 @ 3:41am 
actually i wanted to make a auto union V16 type c streamline from this, i think this body works
Ivorydoll 30 Dec, 2021 @ 9:43am 
admittedly I'm not the best at that, but I might give it a try
fillman86  [author] 29 Dec, 2021 @ 9:18pm 
you might be able to just make that out of 3D primitives in game, especially with the new things you can do in game
Ivorydoll 29 Dec, 2021 @ 5:38pm 
Hey, I love the body mods you've made, but I was wondering if you could also maybe make some airport tugs (big, heavy, rectangular)?

I'd love to see them as they could be really cool to modify them for different purposes. An idea for morphs is cabin height, the height of the back of the truck, and also kinda like the front and back approach angles.
fillman86  [author] 22 Dec, 2021 @ 11:22am 
I'm glad it's working :P
LuineGR 22 Dec, 2021 @ 11:19am 
First mod to update to 4.27! Congrats on being first place (ha ha).