Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

4.27 Modular Engine 2.0 Photoscene props (Warning, janky!)
7 Comments
ZilverBlade  [author] 19 Jul, 2024 @ 5:34pm 
i haven't tested this mod since the open beta LOL, i quit modding automation ages ago so, rip, maybe i will fix it some day
VaugnGaming 14 Jul, 2024 @ 9:38pm 
The game crashes when I put the engine in, maybe it's just hard on my computer. I love the idea, though.
ZilverBlade  [author] 11 Jan, 2022 @ 6:36am 
Headers other than cast log are a no lol, so you will have to make them yourself with 3d fixtures. But yeah I am planning to add some other stuff like a fuel system (mainly carburettors since injection isn't that hard to make with 3d fixtures) and also a valve cover
Darkfox 11 Jan, 2022 @ 2:28am 
aw, but can we have cylinder head covers mod for the fixture modular engine mod? it looks kinda incomplete if you have just the block and cylinderhead without a cover or headers also(but i think headers would be harder to make than a cylinderhead cover)
ZilverBlade  [author] 10 Jan, 2022 @ 11:28pm 
Tried that, and it doesn't work, although I did make it a photoscene prop.
Darkfox 10 Jan, 2022 @ 11:17am 
is it possible to make a fixture mod that works like this one where you tell it the engine type head type intake and cylinder count and then you press build and it makes an engine that is one whole fixture instead of being seperated into a bunch of fixtures
KakonaSon 25 Dec, 2021 @ 4:03am 
this is really cool