Portal 2

Portal 2

Irregular chamber
39 Comments
coldsquirts 28 Jul, 2023 @ 11:29pm 
I don't even want to think about the paradoxical engine you used to make this bazaar map, because I'm pretty sure I could't follow. Heck, I could barley follow this zany conundrum. Many thumbs up!
c4shurik 13 Mar, 2022 @ 7:53am 
Very nice!
henpitts 10 Jan, 2022 @ 2:28pm 
Strange but good.
elmapi 6 Jan, 2022 @ 4:23pm 
not complicated, but very creative. Really nice work. Lot's of potential.
Shizalk 4 Jan, 2022 @ 3:32pm 
not bad
Sheph 3 Jan, 2022 @ 11:32am 
This is wrinkling my brain.
quatrus 3 Jan, 2022 @ 7:47am 
Irregular is right - a few unique effects. Thanks for mapping
Doodles? 2 Jan, 2022 @ 5:41pm 
Very cool worldportal puzzles! My only complaint are the fizzlers that don't fizzle in the second room. It would have been better if those were maybe recolored to make their unique behavior clear.
fender 2 Jan, 2022 @ 4:52pm 
it hurts
SassyLeggy 2 Jan, 2022 @ 1:43pm 
very good chamber, it tricked me a lot lol
NoNameGamer 1 Jan, 2022 @ 8:47am 
That was fun.
Eric 1 Jan, 2022 @ 1:12am 
i kept on saying "wtf is going on?!?!?!"
mister_chesticles 31 Dec, 2021 @ 3:00pm 
nice its almost like a 5th unreal chamber :)
mxolqi 31 Dec, 2021 @ 12:01pm 
i love myself some portals to make gravity go brrrr
Anna Dinn 31 Dec, 2021 @ 9:17am 
Awesome. You must be taking some serious chemicals to come up with this :steammocking:
leon_rodolfo 31 Dec, 2021 @ 8:00am 
My brain was hurting while playing this. It was a amazing. We need more.
Test Chamber Junkie 30 Dec, 2021 @ 12:43pm 
There are some fundamental things missing from this project.
1.) Clear connections (ant-lines)
2.) Fizzler doesn't Fizzle cube(?)

Other than that, I'm on board with it.
Silver 30 Dec, 2021 @ 10:34am 
I am both terrified and want more:steamthumbsup:
AllAxes 30 Dec, 2021 @ 6:14am 
wow. Just. WOW
偽物LOVE 30 Dec, 2021 @ 1:58am 
OMG
jandlml 29 Dec, 2021 @ 7:13pm 
that was different but very cool!
joe98 29 Dec, 2021 @ 3:00pm 
Easy but the game mechanics are different to Portal 2 and therefore not to my taste thank you.
DanseMacabre 29 Dec, 2021 @ 2:34pm 
Great Chamber
Miguex 29 Dec, 2021 @ 12:35pm 
My brain crashed too.
Physics Prop 29 Dec, 2021 @ 11:52am 
this chamber broke my brain.
BtwImWorseThanYou 29 Dec, 2021 @ 11:06am 
I solved it quickly, but that's not to say I didn't lose some brain cells. Not a few, a lot. The brain cells have been destroyed. It's like the whole universe collapsed into an unstable state of diversity. I was triggered by the cube not being destroyed by the fizzler. "AAAAAAAAAAAAAAAAA"
EndOfPortal 29 Dec, 2021 @ 9:36am 
Interresting but botched work for the design !
Kili 29 Dec, 2021 @ 8:06am 
At some moments your brain just crashes. But at all its a cool testchamber
g.lehmann940 29 Dec, 2021 @ 7:49am 
Very well made. I was irritated at first but after a little time (15 Minutes) I got it how this worked... As I said, well done. Keep up the good work!!
EnchantedSalsa 29 Dec, 2021 @ 2:19am 
This gave me motion sickness
Andy T 28 Dec, 2021 @ 9:45pm 
You'll get there eventually, this looks promising. @Skyferret would be quite nostalgic about this. I was not thinking of Jelly Brain Donut but a non-Euclidean chamber he made long ago.
Fuku Yamama 28 Dec, 2021 @ 7:11pm 
Irregular indeed!
Rooke 28 Dec, 2021 @ 6:41pm 
Excellent World Portal usage!!! I'm very impressed with how you used the gravity of the "well" hallway for momentum. I was already brain damaged by Skyferret's Jelly Brain Donuts , and now they're sunny side down scrambled! This is a great map! A new favorite. :steamthumbsup:
tsum173 28 Dec, 2021 @ 4:04pm 
am confused and inpressed
Jamandbutter0 28 Dec, 2021 @ 3:40pm 
how the heck did you do this
Grim 28 Dec, 2021 @ 2:33pm 
Didn't like the fizzler part that Hoxton also mentioned. Otherwise fun chamber. Thanks for creating.
hub 27 Dec, 2021 @ 7:31am 
:vote_yes:
D3rp  [author] 26 Dec, 2021 @ 1:37am 
haha, thanks for the feedback! that fizzler was intentional ;)
Hox 25 Dec, 2021 @ 7:59pm 
Nice, the subtle change in the first chamber definitely freaked me out a little :steammocking:
I think you forgot to set the physics objects flag for the fizzler over the slope in the second chamber since I was able to toss the cube over the railing