Portal 2

Portal 2

Pretzel Snaps
17 Comments
Sloi 8 Apr, 2022 @ 12:57pm 
Excellent!

Letting players know the orange cube auto-respawns if killed would probably help for the last sequence, as people might otherwise overthink it. :D
Dark Rozen 4 Jan, 2022 @ 1:02pm 
Don't know if all the unintended solutions are fixed, but it looks cool
Frigga 31 Dec, 2021 @ 7:29pm 
it becomes a little bit strict forward after getting the blue cube to the fizzler room with a timer, not bad. Need some thinking at start, thumbs up
ShaggieIII 29 Dec, 2021 @ 2:13pm 
Got a bad drop just at the end but was able to re-set it quickly and easily. Great fun and a nice test. Thumbs up.
bullfrog 28 Dec, 2021 @ 9:43pm 
And for completeness: complete walkthrough.
jgaultney 27 Dec, 2021 @ 8:51am 
An enjoyable puzzle! It appears I've solved the same as in @bullfrog's original
comment. No cube swapping or cube fizzlings.
Test Chamber Junkie  [author] 26 Dec, 2021 @ 11:11pm 
V6 changed color of cubes and fixed an unruly antline.
DeathWish808 26 Dec, 2021 @ 9:25pm 
That was a fun one! Not as polished, IMHO, as yours have previously been, but it's minor things.
You'll have to excuse my typical late night rambling as always. lol

https://youtu.be/Sr6HD1MgTUA
jandlml 26 Dec, 2021 @ 4:04pm 
really enjoyed this map, took me going back and forth a few times till i got the connections right. nice design and logic. I have the same problem Test Junkie thats why i only made three maps i just cant come up with a good puzzle so i just play all the puzzles made by you and the others who continue to make this game as great as its been for all the years ive played. Thank you all and HAPPY NEW YEAR TO ALL !!!
Test Chamber Junkie  [author] 26 Dec, 2021 @ 2:06pm 
Thanks the kind criticism Oblivious Owl. I struggle to imagine logically and it is apparent in my maps. But, that's what so great about the community and people like Dark Rozen, bullfrog, yourself, and many others. I could not have gotten this far on my own.:p2cube::p2chell:
Oblivious Owl 26 Dec, 2021 @ 1:06pm 
I believe I solved this one correctly. If you allow me to critique your workshop, many of your puzzles don't have too much logic to work with, but this is a different story, with a lot of reuse and not too many superfluous connections. I know some credit goes to Dark Rozen, but I still think it shows that you're progressing as a map maker. Good work!
bullfrog 26 Dec, 2021 @ 12:13pm 
I really liked the end sequence I did in my last video, so hopefully this is unintended ? I had to get to that point by a slightly different method to the way I did it last time, but all done without cheating or any iffy moves.
Test Chamber Junkie  [author] 26 Dec, 2021 @ 8:22am 
V5 available for testing
dcook 26 Dec, 2021 @ 6:54am 
trapped in first 5 seconds... did solve as intended after..
Dark Rozen 26 Dec, 2021 @ 4:51am 
To fix the first exploit, you can move that portal back one. Blocking the player manually placing the cube could be a achieve with a fizzler or something I think.
bullfrog 26 Dec, 2021 @ 12:38am 
This looks much better: intended solution ? Another :steamthumbsup:
bullfrog 26 Dec, 2021 @ 12:10am 
Ignoring the possible soft lock I've sent you - good puzzle :steamthumbsup: but I'm not convinced I've found your intended solution ?