Total War: WARHAMMER II

Total War: WARHAMMER II

Order of the Hammers of Sigmar—SFO submod
7 Comments
Jon 26 Aug, 2022 @ 8:34pm 
All your mods similar to this one the link to the original mod isnt working and errors.
Kaguya(伏龙芝肄业)  [author] 27 Dec, 2021 @ 8:31pm 
Good idea. I'll add magic attack to him later
Lobuno 27 Dec, 2021 @ 8:02am 
Thanks for the ultra-quick fix Akatsuki !!!!!

Just one consideration. I see the basic Sigmar's unit in SFO (Sigmarite Disciples) have MAGIC weapons to help them fend off the UNDEAD enemies of Sigmar, so I don't understand how this higher level unit doesn't have MAGIC weapons too. I added them in my game by modding this submod (just needed one tick). Just wanted to share this thought.
Kaguya(伏龙芝肄业)  [author] 26 Dec, 2021 @ 6:41pm 
Update yup,increase melee damage and new ablilty.Thanks for feedback
Kaguya(伏龙芝肄业)  [author] 26 Dec, 2021 @ 6:22pm 
Sorry,i will check it later
Lobuno 26 Dec, 2021 @ 7:37am 
Please, check the units stats since they seem very underpowered compared to other order knights from gelatinous. For example, damage value is identical with or without this submod.
Lobuno 26 Dec, 2021 @ 2:36am 
Been waiting for this, thank you very much!!!