Black Mesa

Black Mesa

DOOM: E1M1 & E1M2
31 Comments
Avant-garde 7 Mar @ 5:37pm 
Good
heroheenie2 15 Oct, 2024 @ 1:59pm 
This mod is so well done! Great job!
Osgood-Schlatter's disease 20 Sep, 2024 @ 6:54pm 
I think this is supposed to be inspired by "Crowbar in the deep dead" which is a hl1 project aiming to recreate Doom in Half - Life 1. (But it's been discontinued because the creator is working on Decay solo mission)
BurningCakeDoesAche 2 Jul, 2024 @ 5:39am 
Is the first map supposed to only have headcrabs?
Rost1DaG4m0r 31 Mar, 2024 @ 8:23am 
Very well done! Keep up the good work!
LOL DUDE 15 Jan, 2023 @ 1:43pm 
Neat couple of maps! I liked your take on adapting the abstract architecture of Hangar and Nuclear Plant into something befitting of the BMRF.
Only thing that this is missing, I'd say, is soundscapes and music. Aside from the ambiance at the beginning, these areas felt incredibly quiet.
Shame that the project won't be completed, I would've liked to see Knee-Deep in the Dead remade in Black Mesa. Good work anyhow, though!
EYE™ 12 Nov, 2022 @ 3:33pm 
is this a part of the Escape from Black Mesa?
0swalld2 5 Sep, 2022 @ 8:16am 
lol
TWITCHERUS 25 Jul, 2022 @ 5:58am 
ЭндрюГОр 10 Jun, 2022 @ 4:23am 
please create more doom maps for black mesa and blue shift /azure sheep style maps
XIIpsiblade 21 Mar, 2022 @ 1:38pm 
the cards are exactly like in the thought but. There are not enough hushniks and vartigaunts at the first level, please fix this and everything will be at the highest level:steamhappy::steamthis:
Zoragal 5 Feb, 2022 @ 9:10pm 
Awesome maps. I just wish there was a little bit more combat.
32.04176, -84.39228 2 Feb, 2022 @ 4:26am 
Really good job on this! It was really fun, and the exploration was enjoyable. It was nice walking through and remembering the layouts with the Black Mesa twist. Nice work, and I really hope you consider making more!
Rarity 31 Jan, 2022 @ 7:19pm 
A very nice map, I really liked it, just looking for the secrets was really nice ;D
The mix of Half Life and Doom was really mega please more of it ;D
It was definitely a relaxed and fun map without opponent spamming etc.
I'd be happy if more comes in the future, feel free to test them ;D
Tyrion Lannister 30 Jan, 2022 @ 1:15pm 
I also like the way to navigate the areas
Tyrion Lannister 30 Jan, 2022 @ 1:13pm 
I'd loved them, congrats ! Especially the second one, so much fun on that storage battle (the big one, after you open the fire door). Hope you'll do more of them. Congrats again !
ouch 16 Jan, 2022 @ 12:20am 
Very nice! MUCH potential here. Looking forward to expansion.
Dirty Harry 3 Jan, 2022 @ 9:24am 
not bad. as a mapper myself i like the level design, especially the second map
Hedy #RememberPortal 2 Jan, 2022 @ 11:44pm 
I know how you did the batteries being vests but how did you do the arms?
Sastket 2 Jan, 2022 @ 1:26am 
fantastic mod btw
ICEBIRD112  [author] 1 Jan, 2022 @ 2:03pm 
@Daefalus: That mod did partly inspire me, but it was not the only source.
Sastket 1 Jan, 2022 @ 1:55pm 
was this inspired by this half life mod https://www.moddb.com/mods/half-life-crowbar-deep-in-the-dead ?
grazer088 31 Dec, 2021 @ 5:54am 
Great work that deserves to be continued. :steamthumbsup:
karl-oz_22 30 Dec, 2021 @ 5:52pm 
This was really fun, going like "ok, so this should be that part and here should be that secret" and finding different ways to get there was really cool. I like how moving from one level to the other was implemented in a way that was seamless yet just like the original. I can see how a few things here and there could be changed to make it more challenging or more like the original but overall it was a really nice adaptation. Kind of a shame that there's no proper ending, but I can't imagine all the work that goes into making one of these so I appreciate what you did. Thank you.
ICEBIRD112  [author] 29 Dec, 2021 @ 2:42pm 
@Jimmy McBeltbuckle: Thanks for the nice words.
Jimmy McBeltbuckle 29 Dec, 2021 @ 2:40pm 
Man I loved that, always a pleasure to play your maps. Thank you for this great Christmas present
Kyrii 28 Dec, 2021 @ 3:51pm 
This is a great Successor to Crowbar Deep in the Dead, hope you have plans for more levels!
The Mindful Moron 28 Dec, 2021 @ 11:52am 
Overall, great stuff. Just a few thoughts. Several objects, especially in M2, aren't lighting correctly. Like power boxes, safety rails, and a ladder. The AI is a bit unresponsive too, enemies seem to stop and just stare at you a lot, and they don't move around much at all. That, combined with how few enemies there were and just how many supplies are hidden made it a little too easy compared to og M1 and 2. Finally, the map sent me back to menu very suddenly just before I reached the end of M2.

Aside from those few nitpicks, these were fun and remarkably well made!
ant7575ant 28 Dec, 2021 @ 5:28am 
rly rly nice map
ICEBIRD112  [author] 27 Dec, 2021 @ 4:43pm 
@Big Chonky: Funny enough, your old map kind of inspired me to make these maps a while back.
Diogenes, The Cynic 27 Dec, 2021 @ 4:35pm 
ah, this is much better than my old e1m1, Now I have to finish my E1M3