Kenshi
Buy the Hub
176 Comments
KevReTV  [author] 24 Jul @ 1:11pm 
@BUSHIDO You have to go through the list of cities and delete the marker there. If that doesn't work then you can push it out of the map, but you have to select it in the list of the city
BUSHIDO 20 Jul @ 3:45am 
@KevReTV how to remove town placement markers
BUSHIDO 20 Jul @ 3:45am 
@KevRetV hi sorry for bothering again, I stopped playing for awhile and just got back this week and tried the mod again and saw this, I dont know how to do that the thing that remove the other settlement marker, I did F12 and click the town placement something and I saw a white lady marker but I dont know how to remove it,,,,,, also I find the kinda solution to double marker..... after buying and getting the hub if theres 2 marker all I did is move all my people to other chunk of the place to load to kinda fix it cuz sometimes it remove the other hub of the map but sometimes the marker is still there in F12 but not in map
KevReTV  [author] 23 Apr @ 12:54pm 
@BUSHIDO Unfortunately, there's no solution for this. All you can do to fix it is open the editor mode (Shift + F12) and delete/move the incorrect markers. Unfortunately, this is a limitation of the mod tool, and there's no way to prevent it using the mod tool. This could only be fixed by breaking the game at the binary level and implementing this in the source code, which is incredibly difficult. Probably only Chris Hunt could fix this, but that seems very unlikely.
BUSHIDO 20 Apr @ 4:11pm 
after several tries , i gave up , importing... much more I already did, but the double marker is really something , sometimes both are player owned sometimes the other 1 is from rebel base and sometimes both are from rebel base and the 2nd Town Placements of the hub moves..... PLEASE HELPP I REALLY LOVE THE CONCEPT OF THE MOD
BUSHIDO 20 Apr @ 3:34pm 
tried it , it worked now im halfway of rebuilding it then have to leave then after loading the game again the Hub is now 2 in map theres no building overlapping just the settlement, also I cant place another building becuase its "near to town" but I can dismantle buildings
BUSHIDO 20 Apr @ 3:32am 
comp with kaizo?
Myzelion 17 Mar @ 2:43pm 
When bought The hub was assigned to my character. As soon as I left the town and had to reload it, "The hub" was doubledand the neutral town was over mine.
brody 10 Mar @ 7:36am 
- Most of the Hubs buildings have assigned themselves to the Rebel Base
- I can delete the Rebel Base and regain control over my buildings
- The buildings are now bugged - things I set up inside don't work anymore, roofs don't become transparent when I enter them, etc
- Any variant of reloading/importing just leads to the buildings being assigned back to the Rebel Base
- For some reason, the NPC's in the Hub now attack any roaming NPC's regardless of whether its bandits, traders or anything else

Same issues.

Plus, in my situation, characters arbitrarily sit down on anything they can despite I don't order them to it
Geth K.G. 28 Dec, 2024 @ 1:16am 
Same rebel base issue here, and once the hub town spawns back in, my people won't automatically construct any buildings assigned there anymore. It's kind of disheartening, I really enjoyed grinding up for owning a city.
Geth K.G. 27 Dec, 2024 @ 6:04pm 
How do you keep the owner long enough until you have a mil lol he keeps randomly dying
David Cameron's Coffin Dodger 25 Nov, 2024 @ 2:08pm 
just got the hub but there's my hub and the original hub here at the exact same time? does anyone know how to delete the old hub placement when u press (ctrl + f12) then town placement? theres a list and neither my hub or the original hub shows up
RudyRedTop 13 Sep, 2024 @ 7:54pm 
Great mod! My only real issue is that when I come back to the hub the Shinobi Thieves and the Trade Ninjas are fighting. Holy Nation Outlaws seem to like to get involved too.
ֆֆ Frog 29 Jul, 2024 @ 8:42pm 
Could you add a side mod to where once you have the hub, you can be raided?
Nelson 27 Feb, 2024 @ 2:33am 
So, couple of issues:

- Most of the Hubs buildings have assigned themselves to the Rebel Base
- I can delete the Rebel Base and regain control over my buildings
- The buildings are now bugged - things I set up inside don't work anymore, roofs don't become transparent when I enter them, etc
- Any variant of reloading/importing just leads to the buildings being assigned back to the Rebel Base
- For some reason, the NPC's in the Hub now attack any roaming NPC's regardless of whether its bandits, traders or anything else
Mortholas 7 Feb, 2024 @ 1:51am 
bleibt die ansässige fraktion bestehen?
DrWilyeCoyote 1 Dec, 2023 @ 6:33pm 
so update, i figured out how to change the price in the modding tools, but i've ran into the common issue of not being able to build in the hub-although i was able to before loading a save. as soon as i figure out how to fix this, i'll post all my info in the comments here.
DrWilyeCoyote 13 Nov, 2023 @ 12:35am 
how would i change the price? 1 mil feels way too steep for a bunch of ruined buildings the most expensive of which sells for close to 20k.
сясь тьмы 25 Oct, 2023 @ 4:58pm 
ayecenteno Most likely, the Hub comes under the influence of a building nearby, which makes it its property. Press Shift+F12 and go to the “Settlements” tab to delete the Rebel base. This will return the Hub under your control, and Rebel base itself will return to the world map after a while (or thanks to loading/importing).
ayecenteno 17 Oct, 2023 @ 2:30pm 
Excellent, I already managed to buy the mod, I restored most of the houses but I can't dismantle anything. any solution?
сясь тьмы 15 Oct, 2023 @ 2:25am 
Correction: the bug can be solved if you import the save. It appears if you load the game
сясь тьмы 15 Oct, 2023 @ 12:41am 
There was one glaring problem. I can’t say exactly why it is (perhaps due to the import of saves), but now I have 2 settlements. The first is the Hub itself, and the second is mine, but in the same place. The problem is that although I can destroy buildings, I cannot build anything, only restore the ruins.
How can this be resolved?
сясь тьмы 10 Oct, 2023 @ 9:31pm 
If the Hub was transferred to the Shek Kingdom, can it still be bought?
Based on my observations, I can only give a negative answer, because I searched the whole city, but never found the owner of the Hub
KevReTV  [author] 22 Aug, 2023 @ 10:15am 
The mod still works with no problems, people always load the mod with other mods which change either the base game or the hub and that causes most mods to conflict, that's all :steamfacepalm:
ChinPokomon 11 Aug, 2023 @ 7:40am 
My game crashes if I import a save, or I start a new game with it.
namenloss 8 Aug, 2023 @ 10:10am 
Is it working mod?
azrieljohnson 6 Jun, 2023 @ 8:36am 
So, did this used to clear everyone out of the town when you took over and that was changed? I wasn't expecting everyone to still be in town after I came back. Even my TOTW NPCs were still in the town, but I thought they would have left.
Inquisitor Firebrand 1 Jun, 2023 @ 4:40pm 
this doesn't work tried everything 2 extra hub markers are placed and attempting to fix it starts assigning buildings to the "rebel base"town
Marido 7 May, 2023 @ 6:26am 
you know what is funny, I made a base bigger and better than the Hub right on it's side to generate the 1 milion cats, now I look to the Hub and it looks like garbage and I ask myself: "why would I buy THAT horrible thing?" LOL... i guess it's a good spot regardless
KevReTV  [author] 4 May, 2023 @ 7:26am 
The bug doesn't appear that way for me. Perhaps it is a hardware-dependent error that does not occur on everyone. If the error occurs for someone then just try changing the faction name to "Nameless" and reload, maybe it fix the bug for you...
Ben 2 May, 2023 @ 4:12pm 
I was able to recreate the duplication bug in my mod. If I start a new faction, the default faction name is Nameless which is what I change the town ownership to. So if I buy Mourn (this would be the Hub) for your mod, the Nameless faction owns it. If I then rename my faction to something other than Nameless, save and reload the game, the town duplicates and I can no longer build. If I do not change my faction name, this doesn't happen.
Ben 29 Apr, 2023 @ 4:30am 
Should I discover anything about it, I’ll let you know!
KevReTV  [author] 29 Apr, 2023 @ 12:12am 
I know about the duplication problem with the town markers, but it does not happening to me, so unfortunately I can't follow up on this bug. I think it's a loding bug in the game itself and there's nothing I can do about it. If anyone finds out how this error occurs and can reproduce it, I would be happy if it was reported.
Ben 27 Apr, 2023 @ 1:52pm 
I've got people having the same issue with my Mourn mod, potential duplication of the town marker. Let me know if you get any insight into this. I'm going to try duplicate the issue.
KevReTV  [author] 22 Apr, 2023 @ 1:38am 
Remember that the "Owner of the Hub" can also walk around the city. Maybe you just overlooked him.
KevReTV  [author] 22 Apr, 2023 @ 1:36am 
I tested the mod, it still works, if it doesn't work for you it's because of other mods you've installed and overwrites something important
Calpol SixPlus 19 Apr, 2023 @ 3:59am 
Doesn't work for me either, the Owner hasn't appeared after 2 imports
KALEM 13 Apr, 2023 @ 5:15pm 
not working for me.
Lizard7Bo 22 Mar, 2023 @ 2:13pm 
The latest patch broke the mod for me, i can no longer talk to the owner of the hub.
Prov_y 31 Jan, 2023 @ 10:04am 
kind of hope I'm the only one but at the same time not with this issue, so as follows, I came back on my save and had a double marker, no issue right? except I couldn't build anymore, no worries I imported my save file, it worked! I could build, but now my issue starts, I don't get power anymore (and things are listed as the town of ''rebel base'' but still owned by me)
MoAl 2 Jan, 2023 @ 3:38am 
Still keep getting a double marker glitch, how can it be fixed?
DUCATISLO 2 Dec, 2022 @ 1:24pm 
jj
azrieljohnson 30 Nov, 2022 @ 11:37am 
Hey! So, you can delete the broken stuff (light posts, statue, wind generator, etc), but once you do, you won't be able to build inside the Hub. BUT you only need to reload the save to get that ability back. You don't have to import it. So if you're like me and want a clean hub, delete all the garbage and whatnot, then gather all the materials, save, exit, load and you're set. :)
OffBrandSpiderMan 28 Nov, 2022 @ 1:57pm 
*EDIT* i imported my save to try and fix, it deleted over half of what i did in the hub so i reloaded a slightly older save and everything is owned by me works and i can build. seems to be fixed for now
OffBrandSpiderMan 28 Nov, 2022 @ 1:38pm 
no double marker issue yet but i do have a problem with some storage boxes and wells they all say i cant build them there to close to a town and when i creative build them there they say i dont own them no the biggest problem because i can still use them bu tits causing some jobs problems
KirrieD 28 Nov, 2022 @ 11:18am 
Of course!)
KevReTV  [author] 28 Nov, 2022 @ 3:28am 
Yes, if you refer to the mods :steamthumbsup:
KirrieD 26 Nov, 2022 @ 3:58am 
Hi, can I take this mod and your other works for my build?)
Konstantin_Shio 6 Oct, 2022 @ 4:47pm 
Upd.3:
После нескольких дней владения городом, я заметил баг. В городе нельзя больше строить своих построек. Помогает только импорт игры. Однако через несколько игровых дней проблема возвращается.
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After a few days of owning the city, I noticed a bug. You can no longer build your own buildings in the city. Only importing the game helps. However, after a few game days, the problem returns.
Konstantin_Shio 5 Oct, 2022 @ 6:51pm 
Upd.:
Перенёс игру после покупки города. Ежесекундные атаки на город прекратились и в поселение вернулись некоторые нпс. Жирный минус, что гильдия воров в городе больше не функционирует, т.к. здание теперь принадлежит игроку. Совершил покупку города в режиме теста (малым отрядом и без накопленных ресурсов).
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Moved the game after buying the city. Every second attacks on the city stopped and some NPCs returned to the settlement. The big minus is that the thieves guild in the city is no longer functioning, because the building now belongs to the player. I made a purchase of the city in the test mode (with a small squad and without accumulated resources).