Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also this works fine in current version and is save game compatible.
-Removed Space Marine Garrisons, they spawned in space and I felt they were redundant.
-Slightly increased damage of Deathwatch Companies
CREATE "GENETIC SEEDS" THAT CAUSE SPACE MARINE COMPANIES TO HAVE DIFFERENT TRAITS AND DIFFERENT COSTS.
Company of Grey Knights. Custodes!!! Space Marine War Parties of Chaos
And that version is outdated
I just don't know how you can control or limit how many can receive the trait, or if theres some way to be able to specifically give traits to them or make generals with the trait, because the issue I can see late game is a player with 300 primarchs
Also a further tech that allows the creation of primaris