Team Fortress 2

Team Fortress 2

Tossable Teleporter
Počet komentářů: 383
Stogie 29. kvě. 2022 v 10.12 
Fantastic idea, but I'm not so sure about that model. It doesn't quite fit TF2's old-timey. It needs a retro-futuristic redesign.
GalacticFrazzy 25. čvn. 2021 v 23.27 
is it a primary or 2nd-ary?
Wolly 20. dub. 2019 v 15.52 
This would make more sense as a Jarate/Mad Milk reskin for Engie that used less metal but had to recharge before you could toss another one as an exit or something, maybe in the amount of time it would take to build one.
Dribs 4. dub. 2019 v 11.22 
it looks good and could prove useful in a fight you dont want but i can see this being used for exploiting and getting to places you wouldnt normally be able to so overall i wouldnt want this because of that reason
TheSenorSaturno 14. pro. 2018 v 8.07 
:steammocking:
TheSenorSaturno 14. pro. 2018 v 8.05 
we NEED it in the game.
trollge 19. čvc. 2018 v 16.16 
im very need have it and see it in game
Aljoha™ 29. kvě. 2018 v 15.58 
I need it its awesome
LDVISION 27. dub. 2018 v 8.47 
I watched the youtube video and i belive it should be added but IT SHOULD NOT be able to teleport with the intel because thats just too op
Rok 6. úno. 2018 v 19.41 
sounds like a badass sfm movie tbh
Fiddle0131 6. lis. 2017 v 17.13 
well i don't see why only scout could use this... maybe it could be a secondary thing for all classes? (exept for engi of course)
Not Luzeria 14. srp. 2017 v 7.14 
if you add this pls pls pls give me one
Not Luzeria 12. srp. 2017 v 7.29 
I WANT THAT ITEM ITS THE BAST ITEM IN THE WORLD!
Not Luzeria 12. srp. 2017 v 7.28 
ADD THIS!!!!!!!!!!!!!
RaccoonRevolution 27. čvc. 2017 v 20.27 
I'm a little afraid it might unbalance the game, but I'd rather see it in action first.
duke 22. čvc. 2017 v 12.43 
it is to over powerd you could get the flag bam your back repeat
stromboli 30. čvn. 2017 v 0.06 
This weapon would be great if you had a invincibility frame period, or higher resistance to damage for a few seconds.
beef 20. kvě. 2017 v 0.46 
YES PLEASE! ADD THIS SHIT IN!
schlub-zipurath 6. kvě. 2017 v 9.11 
may i test please?
Mahatma Ghandi 30. dub. 2017 v 8.26 
does anyone know how to get steam workshop weapons
ActualOatmeal 26. dub. 2017 v 14.15 
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Edward_shooter 7. dub. 2017 v 21.34 
Patches:

1.make its project like grenades (with sticky ability)

2.picking up ammo packs will reduce its regenerate time

3.invincible for 0.5-1 second after teleporting


Suggestions (optional):

1.make it stick to surface like sticky bombs instead of grenades

2.make it return immediately after 2-3 second instead of 5 when not enough space to teleport

3.make it return immediately when thrown outside the map/death pits
(because it wouldn't be nice to die after a missed shot)

4.an-ti fire to destroy/return item
(same as no.3)

5.players can destroy it like sticky bombs
(like short circuit or just any weapon)


?.additional buffs? Like reduce speed, jump height, max health etc.
Edward_shooter 7. dub. 2017 v 21.34 
Suggestions/Fixes
I think it is a bit overpowered, so I came out with a few suggestions:


Buffs:

1.drop intelligence before teleporting/ cannot be used while carrying the intelligence (MUST)

2.make its regenerate time a bit longer
(with 'picking up ammo packs reduce it's regenerate time as complement)

3.make a team-coloured outline at any time as it's hardly visible due to its small size.
Also, let other players have a general idea of where the scout will be teleported to.
(just like you can see the location of engineer's buildings after respawning)

4.cannot move for 0.5-1 second after teleporting
(invincible during the time period)
(prevent taunt kill)
Handsome Spell Caster 6. dub. 2017 v 23.21 
can i test this?
csom 2. dub. 2017 v 9.13 
how do you download a TF2 mod?
RequiemUK 28. bře. 2017 v 0.16 
THE AMOUNT OF DELFY VIDEOS THOUGH
Sawmp monster 18. bře. 2017 v 13.59 
This may get a little op because scouts would be able to escape dire situations or got into the enemy base by throwing it into an open gate. It should damage the scout when they teleport or give them a negative debuff
Ape 12. bře. 2017 v 1.58 
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Ape 12. bře. 2017 v 1.56 
Definitely deserves to be in the game and would make a great addition to a great game
Community. 10. úno. 2017 v 14.06 
Hello (uses teleporter) y u so:steamsalty::steamsalty::steamsalty::steamsalty::steamsalty::steamsalty::steamsalty:
Nod 28. zář. 2016 v 10.04 
XD
bootstrap925 4. zář. 2016 v 8.28 
V this was the invasion update so its prob not getting in.. you know that right?
Rancho Relaxer 11. srp. 2016 v 12.31 
and now Scout is better Tracer... Alright...
Rancho Relaxer 11. srp. 2016 v 12.28 
hopefully with this added we won't have scouts fighting to get in teleporters where they're not needed
erdek516 31. čvc. 2016 v 15.00 
This is actually something original that would have an use in Scout's arsenal. I hope this weapon will be added. Then the Scout could be even more mobile.
GuyNamedPubert 15. čvc. 2016 v 14.11 
for everyone saying it makes engi tele useless, not really. heavies still need engi tele and besides you may be dumb and just thrown it into a pit or it may roll off the map, It's not that OP. Also do not forget about the recharge and scouts low HP, A solider can almost 1 shot him if good and it takes a while to recharge. I would love to see this added for something new for scout to throw
(PR)HamsterKing 15. čvc. 2016 v 12.29 
how do i test it
Planeshaper 15. čvc. 2016 v 7.38 
this really should've been named 'the Telefrag Grenade'
Vilkann 13. čvc. 2016 v 11.01 
I like the idea of a one use teleporter, but it seems to be a little op
Flelirium 13. čvc. 2016 v 10.55 
I want it
SalKokomo[Cheezy] 28. pro. 2015 v 17.36 
if i recall, wasnt there a thowable teleporter in the tf2 files before love and war released?
Zee_ 1. pro. 2015 v 15.43 
This..... is awsome! I hope they add it in, somehow.
Ghostspartan 27. zář. 2015 v 3.55 
any model of that for SFM?
Boolean Foolean 18. zář. 2015 v 14.32 
Yeah this should be a item replacement for engi because i nspace you cant always carry a big box full of anti-matter teleportation grids and this should be a thing for most of engi's stuff because maybe you need a anti-gravity sentry gun or a magnetic dispenser
ShadowSnek 15. zář. 2015 v 17.15 
cool but why not for the engie
Amitai 14. zář. 2015 v 11.10 
Megadave references everywhere

Nice
Umbra 11. zář. 2015 v 12.17 
shouldn't be for scout, he is too fast already (make it all class maybe ? Or for sniper, he is preety much ignored just scope shoot and done. maybe use it to get to places no one expects or leave the fight easily dunno what do u think ?

yattadaro 7. zář. 2015 v 2.39 
1 - OP. 2 - No grenades. Never grenades, not of any kind. 3 - I know this is not for the utilities that a engy teleporter does. Teleporting in TF2 should never ever be different from that. No.

Just no. I don't care how cool it looks. No. No. Stop.
O'Werk. 9. srp. 2015 v 4.43 
it would be cool if they put them into tf2 it helps you survive longer^^:steamhappy:
ramen in a rice bowl 5. srp. 2015 v 11.37 
really cool, but it seems really OP