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▓▓█░░░░ Valve ░░░█
▓▓█░░░░ Add This ░█
▓▓█░░░░ Please! ░░█
▓▓█░░░░ And Give ░█
▓▓█░░░░ me One! ░█
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1.make its project like grenades (with sticky ability)
2.picking up ammo packs will reduce its regenerate time
3.invincible for 0.5-1 second after teleporting
Suggestions (optional):
1.make it stick to surface like sticky bombs instead of grenades
2.make it return immediately after 2-3 second instead of 5 when not enough space to teleport
3.make it return immediately when thrown outside the map/death pits
(because it wouldn't be nice to die after a missed shot)
4.an-ti fire to destroy/return item
(same as no.3)
5.players can destroy it like sticky bombs
(like short circuit or just any weapon)
?.additional buffs? Like reduce speed, jump height, max health etc.
I think it is a bit overpowered, so I came out with a few suggestions:
Buffs:
1.drop intelligence before teleporting/ cannot be used while carrying the intelligence (MUST)
2.make its regenerate time a bit longer
(with 'picking up ammo packs reduce it's regenerate time as complement)
3.make a team-coloured outline at any time as it's hardly visible due to its small size.
Also, let other players have a general idea of where the scout will be teleported to.
(just like you can see the location of engineer's buildings after respawning)
4.cannot move for 0.5-1 second after teleporting
(invincible during the time period)
(prevent taunt kill)
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░░░░Add it now Valve!░░░
░░░░░░░░░░░░░░░░░░
░░░Because it's very░░░░
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░█▀▀ ░█▀▀ ░█ ░█ ░░░░
░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░
░and give me one░░░░░
Nice
Just no. I don't care how cool it looks. No. No. Stop.