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I WILL FIND YOU *O*
rip me ;-;
A good strategy is to keep getting behind "him".
I expected the monster to stop the path when the door slowly opened, like right on the other side, at the elevator or the door would stop right before it opens and the guy starts running down the hallway behind you and then killing you OR he starts running down it but you barely get out the door in time. Those 2 would of been much scarier then just ending the level.
The level where more of a Maze then a basement. and the ground was a little bit glitchy. It was like i was playing a silent hill game. The atmosphere was the ONLY thing that kept me going and was pretty spooky. It's pretty good for a first game but could be better.
Heh, that's a common side effect of using tracktrains instead of proper horror AI (Which source doesn't have)
The next five minutes was just me tailing behind it calling it silly names.