Team Fortress 2

Team Fortress 2

(Halo 3) Vsh_Valhalla_Halloween
17 Comments
IFlippie 6 Apr, 2024 @ 12:05pm 
Would be nice to see this map fixed and perhaps using the ingame vscript version of vsh
ficool2 1 Apr, 2024 @ 6:04am 
For the record, the lightmap crash is fixed on x64 branch
IndustrialBacon7  [author] 31 Mar, 2024 @ 8:11am 
@IFlippie I may try to re-purpose this map & fix the issue, unfortunately the FF2 mod no longer works properly and we have abandoned our server because of this. It may be fun to try and make this into a cool MvM map though or something similar. The last couple of times I tried to fix the issue, my computer crashed during render, it takes 48-72 hours to fully compile the map, and I cannot use my computer during the process
IFlippie 28 Mar, 2024 @ 8:16am 
Did you ever end up fixing the above mentioned issue?
IndustrialBacon7  [author] 9 Dec, 2023 @ 11:20am 
@Will T.TVR I'm giving myself a 0/5 for not naming it that. Huge disappointment
Will T.TVR 4 Dec, 2023 @ 2:48pm 
Loses big points for not being called "Vallhalloween." (Unless it is in-game and I didn't notice cuz I didn't play it)
IndustrialBacon7  [author] 13 Jan, 2022 @ 8:34am 
@bumbling fool You just need to subscribe to download it, it should be a part of your map selection right after, but you may need to restart your game. You can access the map by clicking find game, then create a server. Just make sure you followed the steps above to be able to run it!
diamondback 12 Jan, 2022 @ 10:50pm 
this might be a dumb question cus im not too sure how to use the workshop yet, but how do i run the map, where do i download it from or what do i write in console to run it?
IndustrialBacon7  [author] 8 Jan, 2022 @ 6:29pm 
@ficool2 I'm currently trying to optimize as best I can, I would love to fix the issue, of course its an annoying barrier for people to deal with, but hopefully this issue will be fixed soon
IndustrialBacon7  [author] 4 Jan, 2022 @ 8:45am 
@ficool2 Thank you for the information, I'll try that today and see how it works!
ficool2 4 Jan, 2022 @ 8:14am 
You should go into Hammer -> Tools -> Options -> Game Configuration and set default lightmap scale to 32 to avoid this problem in the future. You can then manually adjust the lightmap scale on a brush face if it needs more detailed shadows etc, and you will save a lot of compile time, file size and stop this error
ficool2 4 Jan, 2022 @ 8:09am 
You need to increase the lightmap scale on faces that don't receive much light. You have too much light information in the level and it crashes everyone
IndustrialBacon7  [author] 3 Jan, 2022 @ 5:11pm 
@BIG JOEY Make sure you run the command listed above server-side, or the server will encounter an error. I believe this just has to be entered in your server.cfg file!
BIG POPPA SLAPS 3 Jan, 2022 @ 4:00pm 
I'd love to run this map, but it completely wouldn't load in my server
Montgomery Wallace 3 Jan, 2022 @ 9:35am 
brings back alot thanks
IndustrialBacon7  [author] 31 Dec, 2021 @ 6:34pm 
@Gucci Mane's Old Slippers Thank you!
im rage hacking for efficiency 31 Dec, 2021 @ 1:31am 
this map looks sick, hope it gets attention