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Not the Capnbubs Addon, no
Note if trying to use a Face Prop version of any of the helmets (ex. beret), it won't respect the hair index setting of its' archetype, meaning hair parts that would normally change to fit the helmet/hat would now clip out of it. Only parts in the Helmets section properly respect that setting.
It also makes the "Clean Solution" feature actually work, and one of the things it does is clean out the XCOM 2 War of the Chosen SDK\XComGame\Mods\ folder automatically. I do this every time i make a new build of a mod, so it's 100% not that.
As for the 2nd solution of deleting any LocalShaderCache files, well, i literally don't have any in my SDK's XComGame\Content folder. There's IS a Global ShaderCache file which isn't exactly the same thing, but i don't really think deleting that would help anyway.
If things are all black for you maybe you've another mod suffering from this:
https://old.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/black_textures/
1) it's a quirk with asset cooking,
2) the user is running too many cosmetics and their machine (or the game itself) can't handle it,
3) both (they're running too many cooked cosmetics specifically)
Otherwise, no idea. Just happens to people sometimes.
Or, if that's impossible, you can sent me to the right direction, I'll do it myself.
Other than that, good work
Depends on the mod but this uses the same IDs as the original. You can compare the mods' XComContent.ini files.
This is an easy fix, but i also lost the mod project at some point, i'd have to re-create it in order to publish an update. I'll see about doing that today.
In a top right corner of your screen, I can see a handy, copy outfit.
What modification is that from? I seen few but many of them have extensive UI and lots of option. I will be happy with simple copy / paste
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2934737087&searchtext=crossfire
otherwise great mod and thanks for making it.
Yes, use either this one or the other one.