Project Zomboid

Project Zomboid

Dynamic Traits Sauce Edition [B41]
308 Comments
Sauce  [author] 6 Jun @ 8:48am 
feel free to upload whatever I unfortunately do not foresee myself having the time to update this mod anytime soon
Lil Sniffle Cakes 5 Jun @ 12:14pm 
Love this mod. Would you be opposed to me making some adjustments and uploading it? Trying to make a change to the health system so you can still pick all of those traits upon character creation and would love to add functionality to gaining the smoker trait. Or if you like the edits I could just send them to you to upload.
GROZDA SRBIN 5 May @ 4:06pm 
when will build 42 version of this mod be uploaded?
Kepler68 26 Apr @ 2:11pm 
That fracture was from dynamic traits!?!? I remembered getting one when i played and thinking never to overburden, but nobody on the forums, youtube, etc seemed to ever mention it as a risk lol!
cosmokramer 31 Mar @ 2:45pm 
I used the original Dynamic Traits on my server, and for a while I got reports from players dying suddenly from illness or getting sick very quickly in the rain. Does anyone know if this has been fixed in this version?
One of my essential mods. o7 whether or not you update this mod. Thanks Sauce.
B1ue 25 Jan @ 5:50am 
im trying to make deaf a dynamic trait, and it only half works, after 5 levels in combat (gonna balance later) deaf is removed, but hard of hearing doesn't appear in the info tab and completely dissapears after rejoining. anybody know what to do?
Brycecool 11 Jan @ 11:36pm 
This is the one thing stopping me from build b42, please take your time and I appreciate what you have done so far.
poopsock 11 Jan @ 4:50pm 
I 2nd this. Your work is invaluable to the pz community. much love from me and my friends who use your mod
Lux 11 Jan @ 10:11am 
Please update to b42 bro I love your mod
Sauce  [author] 22 Dec, 2024 @ 10:19am 
Currently I cannot make any promises, though its something I would like to do at some point, along with generally simplifying the code
Проф. Долбовдыр 22 Dec, 2024 @ 7:26am 
Hey, will this mod be updated for B42? Got so used to it and now can't play without it.
[SE:VH] Queiroz 21 Dec, 2024 @ 3:55pm 
Ey bro, thinking of updating this? I find your verson much better than the original's, and this is the final mod i need to have my minimum QOL gameplay.
Luna Sky 17 Dec, 2024 @ 4:11pm 
@CentralGaming131 you don't need mods to sleep in MP it's a custom sandbox option.
CentralGaming131 29 Oct, 2024 @ 10:41am 
I know you said you wouldn't answer anymore questions related to the mod, but I noticed you have some related to sleeping. When I play with my friends, even though we have mods that should allow us to sleep, we somehow can't. So I'm worried that if I got this mod, it might make us tired and we'll be unable to sleep. Do you have any recommendations?
BASTIAN 27 Oct, 2024 @ 5:02pm 
your mod cause a bug with snakes modpack when u die in mp u cant spawn unless u remove this mod
Yoggy Boi 19 Sep, 2024 @ 9:29pm 
thank you
Rolenzo Esse 11 Aug, 2024 @ 1:47pm 
can I get rid of alcoholic?
B1ue 4 Jul, 2024 @ 8:19am 
are there any static traits?
Karas_Gaming 21 Jun, 2024 @ 11:30am 
Does this mod interact somehow with MST (more simple traits)?
[SE:VH] Queiroz 20 Jun, 2024 @ 10:51am 
Is this mod supposed to give axe xp when cutting trees? This isnt mentioned anywhere.
Zander 18 Jun, 2024 @ 10:13am 
Hello Sauce, I love your mod and am building a "zero to hero" build starting with all your negative traits and I have noticed that if I include Obese in my build I can no longer chose to be clumsy and conspicuous. Is this by design? I would love to build a full negative build.
White Vorest 17 May, 2024 @ 2:02pm 
@sauce Hey, there seems to be some sort of issue with "pacifist" trait, it doesn't go away, even after killing over 1000 zombies. Are there other conditions to fulfill?
Kriosiss 29 Mar, 2024 @ 1:40pm 
tbh it fixes that gap in your mod regarding that trait, and i just "speed" tested it myself it does work with the other trait mods so :steamthumbsup:
Kriosiss 29 Mar, 2024 @ 1:30pm 
AHA here is a mod that lets us edit the time until we get over the addiction https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3086049948
Kriosiss 29 Mar, 2024 @ 1:01pm 
sorry not 900 hours 15 irl hours
Kriosiss 29 Mar, 2024 @ 12:56pm 
cuz 30 days is alot, even for a half hour day it will be 900 hours, and for a multiplayer server that is WAAAYY too long to have to deal with every single time it rains, especially since being inside a house still makes it drive you to max stress
Kriosiss 29 Mar, 2024 @ 12:55pm 
@sauce you should patch your mod and make it so that until you can stop this trait conflict your mod should automatically remove the smoker trait from you if you gain the rain trait
Kriosiss 29 Mar, 2024 @ 12:25pm 
lol i have smoker as a starter trait, and now ive gained the water improves mood trait, lol my mood is screwed now
Tim 27 Mar, 2024 @ 12:08pm 
Not compatible with re-spawn mod, blood frenzy trait, dynamic monologue (for some reason).
Kriosiss 20 Mar, 2024 @ 11:49am 
after adding this mod im getting inf-errors
ebalsya 19 Mar, 2024 @ 12:59am 
add compatibility with ETW
GestumStage 20 Feb, 2024 @ 10:03am 
the overdose system is very bad, I didn't have anything on the screen, just a mild overdose three hours earlier.. I drink a bottle of wine and bam critical, I'm dead. Need a scale for this case, or a percentage in the interface, at least take a glass of drink wine, so as not to die.
Skapman 13 Feb, 2024 @ 7:00am 
@max there's nothing showing up in the documentation thread, so I doubt it
Max 10 Feb, 2024 @ 1:35pm 
Hi and sorry for the question, is the overdose status still in this mod? I like the Dynamic Traits but it bothers me that there's that state just for having a beer thanks and sorry for the bad English
TheHollowKnight._. 30 Jan, 2024 @ 9:26am 
developing glutton by raising physical states or strength ruined the mod, glutton is totally unbalanced, having to eat 100% more is torture, the game becomes having to eat all the time, at least nerf it and make it only 25% so as not to make the trait overwhelming please
Zefiruz 11 Jan, 2024 @ 12:20pm 
Mods que deberían ser vanilla.
dannyboy 26 Dec, 2023 @ 3:33pm 
Does it give an error with Twitch statistics?
Grr_Ghur 20 Dec, 2023 @ 6:39pm 
Is there a way to keep the original points from Negative traits? I went from a decent build before this to having 23 Points over my limit with this mod, i already have a whole list of negative traits and they're all much less worth now.
Brax 10 Dec, 2023 @ 1:20pm 
the moodles of overdose and allergy never decrease. if i gain them, they never inflict penalties no matter their level and they never decrease. If i take more drugs they still increase but still with no effect. I have neither iron guts nor weak stomach.
i didn't take any other drug since a week and they still linger.
Ewokspanker 27 Oct, 2023 @ 7:59pm 
Even after losing smoker I still get nervous wreck. Is this a known issue?
Videogameplayer98 30 Sep, 2023 @ 1:30pm 
So this mod reworked from the original dynamic traits. The question is what was not changed? For example, can mundane be lost or was the ability to lose those kind of traits removed?
Lil Beetle 29 Sep, 2023 @ 2:22pm 
hell nah, DT sauce is better
cautious asparagus 17 Sep, 2023 @ 10:48am 
Found a mod that's better and more customizable than Dynamic Traits, and it isn't as broken as Sauce edition.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914075159

You can customize every part of the mod in sandbox settings, and it adds most of the same skills as Dynamic Traits. It's also compatible with the big trait mods.
Merry 13 Sep, 2023 @ 7:31am 
Last updated Jan 2022, numerous reported issues with the mod.... May be worth avoiding this until updated.
Puma_Party 9 Sep, 2023 @ 2:37pm 
Is there anyway we are gonna be able to lose burn ward patient?
Weima 4 Sep, 2023 @ 8:44pm 
Mod broken everytime i kill a zombie with level 10 aiming my skill get level up and play a sound every time and i am have a mental breakdown, please fix this bro its really annoying
DaviDCast 19 Aug, 2023 @ 7:03pm 
bro... I have read all the document with the changes that you improve to this mod... I love it, but, i done my charac with smoker and alcocholic but in a few days the anxiety become to depression (normal) and after that without cosuming cigars or alcohol my charac gain always headhache and I'm afraid of die... is that normal? i know that I have to stay away from cigars or alcochol arround one month to loose that negative traits, but I don't want to die. plzz help
:steamsad:
Mob 17 Aug, 2023 @ 1:07am 
Does this Mod fix the originals quirky tendency to obliterate your character with a fever in a single afternoon?