RimWorld

RimWorld

Convert Then Recruit
116 kommentarer
BrAndres 11. juli kl. 8:06 
o7 Thank you for your services to our community. May this mod rest in peace.
Mlie  [ophavsmand] 22. mar. 2024 kl. 1:27 
This mod will not be further updated, please use the Custom Prisoner Interactions mod instead
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2841231775
Mlie  [ophavsmand] 7. dec. 2023 kl. 22:11 
@Happy Hour I assume so
Happy Hour 7. dec. 2023 kl. 21:50 
does this work with the beating prisoners mod
Mlie  [ophavsmand] 24. okt. 2023 kl. 1:57 
@A Lonely Prince As the description says, please use the combined mod instead
A Lonely Prince 24. okt. 2023 kl. 1:24 
I don't know, but this mod barely works for me. I've been keeping prisoners for like 2 rimworld years trying to convert them, nope. Time to remove this mod and instead just convert them using character editor....
Meskita 28. apr. 2023 kl. 12:27 
damm
I was so sure
thanks
Mlie  [ophavsmand] 28. apr. 2023 kl. 11:47 
@Meskita No?
Meskita 28. apr. 2023 kl. 11:45 
was this added to vanilla rimworld?
Xeonzs 28. feb. 2023 kl. 15:17 
Ha no worries, I'm sure you were busy making other miracles happen for the Rimworld community, have a good one and thanks as always :)
Mlie  [ophavsmand] 28. feb. 2023 kl. 13:21 
Found the time to fix the unwavering loyal issue, sorry for the wait
Xeonzs 26. feb. 2023 kl. 19:42 
This is currently broken as in it's a cheat/exploit mod: this option bypasses unwavering loyal.
Even though you can't manually select recruit for these pawns, selecting convert then recruit starts the recruiting process regardless after converting has been completed.
Nardo polo 12. nov. 2022 kl. 6:39 
ive run into a weird issue where if its set to convert then recruit my colonists stop feeding the prisoners
Mlie  [ophavsmand] 2. nov. 2022 kl. 15:34 
@TheyKeepOnRising I didnt say I wasnt going to fix it.
TheyKeepOnRising 2. nov. 2022 kl. 15:22 
This mod has 3x as many subscribers as your other one, so it seems pretty odd to just shrug and say "Go use the other mod". Especially when this is an incredibly easy, 5 second fix.

Literally just add <hideIfNotRecruitable>true</hideIfNotRecruitable> to the def.

The other mod seems great for people who want all those options, but to me all those options I will never use are just bloat.
Mlie  [ophavsmand] 2. nov. 2022 kl. 13:13 
I suggest using the Custom Prisoner Interactions-mod linked in the description instead of this
TheyKeepOnRising 2. nov. 2022 kl. 13:08 
Seeing the same issue as chris. If the prisoner is "unwaveringly loyal", this mod will hide the basic "Convert" and only give the option to "Convert then Recruit", which recruits the pawn still.
Aion9 29. okt. 2022 kl. 20:53 
Noticed this mod can break through unwavering loyalty in some cases. Maybe it shouldn't show as an option on those prisoners like the recruit option not showing?
MeatBeatMarv 22. okt. 2022 kl. 7:41 
Just became aware that it was the VFE Ancients mod. ignore me.
MeatBeatMarv 22. okt. 2022 kl. 7:18 
quick correction, I don't have convert then release installed yet
MeatBeatMarv 22. okt. 2022 kl. 7:14 
I ran into an issue with an Unwavering Prisoner. It's the first prisoner i've taken in biotech. I wanted to release him for the good will, but the prisoner tab will not come up at all. And oddly enough, other overlays like the learning helper disappear when I select the prisoner tab. I'm not 100% sure it's even this mod, but this and Convert Then Release are the only mods I have that change anything with the prisoner tab.

https://gist.github.com/3276142a59b2cefae4ce00f34432e16e
Maphew404 11. aug. 2022 kl. 18:17 
the mod that i've been looking for. THank you Miie!
Mlie  [ophavsmand] 27. juli 2022 kl. 12:18 
@All I just released a new mod that combines all my prisoner interraction-mods into one. The new mod adds all features of the original mods plus some improvements. Link is in the description above.
Mlie  [ophavsmand] 22. juli 2022 kl. 10:54 
@Arcuri @Typhoon @FrostBite @Nikolaier @GreenIsTheBest @Eyeofstorms

Made such a mod: Convert Then Release
SunGod 10. juli 2022 kl. 10:52 
Bless you for this.
Viri 30. juni 2022 kl. 12:13 
Would it be possible to make an addon for prison labour? Something like Work, convert the recruit? Or Clear addictions and relese?
hjk321 6. juni 2022 kl. 19:28 
@Lord Maelstrom You could always just disable the mod in your modlist, for the saves that don't use ideology.
Lord Maelstrom 6. juni 2022 kl. 12:46 
can you make the convert then recruit option only show up if ideology is enabled when starting a game?
Typhoon 25. maj 2022 kl. 7:28 
I would also like to see a version of Convert then Release, as this would allow you to take the skill points for Fluid Ideologies before releasing the prisoner.
[Ar]Curry 18. maj 2022 kl. 3:22 
hey, is there a chance you can make a mod like "convert then release" for the ideo-split from Vanilla Ideologies Expandet - Splits and Schisms? This would be a great help to convert them back and releasing them immediately into the colony again
Thor 18. maj 2022 kl. 2:44 
That's pretty cool but why not merge Convert Then Recruit, Convert Then Enslave, and Release When Healthy into a single mod, with the option of disabling anything in the mod options? That would really reduce mod list clutter.
FrostBite 10. apr. 2022 kl. 1:32 
Can you also create a Convert then Release mod?
mjdecker123 3. apr. 2022 kl. 22:49 
Dang, no more abusing that haha, thanks for your work Mile
Velvet 25. mar. 2022 kl. 11:15 
@一个龟龟 If you're freeing them then why would they stay with you, the people who enslaved them?

Recruiting them in prison is convincing them of why they shouldn't leave the moment you grant them freedom.
SkillerDankOP 20. mar. 2022 kl. 14:36 
Hey thanks man.
Mlie  [ophavsmand] 20. mar. 2022 kl. 13:28 
@SkillerDankOP 6th row of the description above
SkillerDankOP 20. mar. 2022 kl. 13:17 
Convert then Enslave when? :)
Would be a nice addition.
一个龟龟 19. mar. 2022 kl. 2:42 
Can we recruit slaves without throw them into prison again? I think those endeavored days as a slave have already proven them "eligible" as a colonist.
mjdecker123 15. mar. 2022 kl. 21:08 
So I did figure something out. For the 1st pawn I had set with the mod, and he got recruited ideology unchanged. So for the other 2 I decided to just convert (no option to recruit as they are wild) and I can only tame them now. Was the 1st one just bugged?
mjdecker123 15. mar. 2022 kl. 20:54 
Hey Miles or anyone else. Does anyone have any issues with wild pawns? I had 4 sets randomly come in, 1 alone, 3 together. Either way I had the "Convert then recruit" set, plus the Reduce will on for non-wild pawns, and next thing you know I have a new recruit but they didn't attempt to convert.

Thought I would check here, without that tidbit, great mod. Makes it just easier in general. Always pumping the great content for us
oldmanwithers 13. mar. 2022 kl. 20:57 
Oftentimes the most useful mods are the small, simple changes that just make a colony a little easier to run. Appreciate ya!
Solii 10. mar. 2022 kl. 4:48 
↓ i second this with venusgate, tried to write it but he wrote it first :P
Venusgate 6. mar. 2022 kl. 0:14 
Hi Mlie, I just wanted to mention a quirk and workaround for this mod:

I am playing with two different ideologies, and in order to convert to the correct one, you must momentarily switch to just convert, then switch the target ideology, then you can change back to convert then recruit. I dont know if it would be simple to have the target ideology nested inside the convert then recruit option, but thought i'd bring it up.
Nikolaier 23. feb. 2022 kl. 8:38 
Convert then release would be really fun for playing as people that wanna force their ideology on everyone
Crazy 18. feb. 2022 kl. 0:19 
is there or will there ever be a prison labor version so i can force to work, convert and then recruit?
Viri 16. feb. 2022 kl. 7:58 
Would it be possible to add convert and relese?
Mlie  [ophavsmand] 13. feb. 2022 kl. 0:33 
@Herotyx This mod does not change the recruitment progress, it just forces it to convert first
Herotyx 12. feb. 2022 kl. 22:44 
I've found that my wardens arent building rapport with prisoners. Their relations arent improving. it slows down the recruiting process
Mussels 9. feb. 2022 kl. 22:13 
Thank you!

This was such an annoying micro management, where after conversion... nothing!
MinionJoe 7. feb. 2022 kl. 6:08 
Convert then execute? J/K :KentHappy:

This mod has been a great timesaver from having to micromanage prisoner intake. Thank you!