Total War: ATTILA

Total War: ATTILA

Rome Era Chapter XII: Recuperatio Imperii- Gothic and Vandal wars
20 Comments
Beltron 18 Jul @ 1:58am 
The Cav are pretty slow, mate!
XxRedHornetxX/Resonare Romanorum  [author] 18 Aug, 2024 @ 10:37am 
send captures in the discord please
Warriordude 18 Aug, 2024 @ 10:25am 
The 400AD pack fixed everything including the Roman faction leaders on Campaign selection screen but was wondering why the Vandal General standard bearer is a Roman? It's no big deal just weird seeing a Roman as a Vandal standard bearer?
Warriordude 18 Aug, 2024 @ 9:38am 
Thanks for the response.

I didn't read it lol.

That would explain the reason why the Anglo-Saxon mod has transparent Roman faction leaders as well I suppose?
XxRedHornetxX/Resonare Romanorum  [author] 18 Aug, 2024 @ 12:48am 
i suppose that you have readen the description/title of roman army mod, it clearly alerts that you need and extra file for some models
Warriordude 17 Aug, 2024 @ 5:22pm 
I decided to try this mod to play the Vandals and change History and drive the Romans back into the sea.

I found a bug with one of the two Vandal Generals stationed in Sardinia I don't remember his name but he isn't the faction heir. He is invisible or transparent and he has a Roman shield and a Roman head? I exited the game as soon as I saw that, nobody wants to play a game with invisible Generals not unless you're into fantasy games lol. Not sure if the other Vandal Generals are the same, figured they were?

Is there other mods to use with this mod other than Roman army from IV to VI and walled cities for chapter VI?

I did notice all of the Roman faction leaders are transparent just like the Anglo-Saxon mod.

So is this just happening on my end or has this been a bug for awhile now?
XxRedHornetxX/Resonare Romanorum  [author] 4 Aug, 2024 @ 11:47pm 
notice that notitia dignitatum mod need extra file
Kaloyan 3 Aug, 2024 @ 9:12am 
I have a problem with some units, Belisarius being one of the, having half their body missing.
Charrubin 26 Feb, 2023 @ 3:40am 
ignore my previous post. great mod
Charrubin 26 Feb, 2023 @ 3:38am 
i cannot download the mod, does this just change the units and UI cards?
XxRedHornetxX/Resonare Romanorum  [author] 1 Jun, 2022 @ 4:49pm 
It depens, some are for GC and other for TLR/AoC. This for example is for the last roman
Ciaphas Cain 1 Jun, 2022 @ 4:04pm 
Are these mods for grand campaign or another campaign mode/dlc???
XxRedHornetxX/Resonare Romanorum  [author] 15 Mar, 2022 @ 1:01am 
You have in the description the whole changelog
Kroptop 14 Mar, 2022 @ 7:40pm 
Hi, your mod seems awesome, I have one question though.
It seems like a copy paste of the vanilla last roman campaign, can you explain to me the real difference between the two ?
ThunderBear 22 Jan, 2022 @ 6:27am 
I'm playing as the Ostrogoths and I'm noticing Belisarius is declaring independence straight away. Is there any way I can modify a file to ensure he stays loyal to Justinian?
Big Boss 6 Jan, 2022 @ 6:18am 
Oh ok thats good!
XxRedHornetxX/Resonare Romanorum  [author] 6 Jan, 2022 @ 3:40am 
Big Boss:The germans have a wider spacing in previous chapters, in this one they have the same close spacing of the romans( to represent their romanizaation in this period).
Big Boss 5 Jan, 2022 @ 9:50am 
Why is the spacing of the german factions and the roman one's so different? They both fought very similarly during this time period.
XxRedHornetxX/Resonare Romanorum  [author] 4 Jan, 2022 @ 1:36pm 
Yes, send me a friend request.
Ragnar 4 Jan, 2022 @ 10:13am 
you have discord?