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Thanks for letting me know, Ill put a fix in for it soon.
1. The puzzles are all perfectly done. You know which code should go where, which is something you don't find often.
2. The amount of time and effort put into this room is clearly visible from the level of detail in books and potions and everything there is. Simply put: PERFECTION
3. It's incredibly frustrating, because all the puzzles are amazing and they suck you into that room and that world completely, and you are having the time of your life, unaware of the fact that in a few minutes you will finish all the puzzles and have to leave the room forever !
4. I wish it didn't end. I wish I spent at least the full weekend doing these puzzles.
5. Please sir/madam/apache helicopter... make more rooms :(
Best regards,
Your number 1 FAN
In theory it will work with the games maximum limit of 8 players. I would argue that the room would be most enjoyable with between 2-4 players.
In regards to Gimli's photo I thought for sure that the number I needed was 1 because of the item titled "that still only counts as one" lol
I had eaten a large quantity of bread at the park.
Laughed at the custom object names.
I need to know what the name of the music track is!
Thank you for sharing this!.
Sorry to hear about that, will get it sorted! Cheers
I agree, in the next update it will be more obvious to find.
But what the ring for? Or was it just an easter egg? Plus the fire? I thought I had to cast the ring into it lol.
Anyways, thank you for making it. A fun map. I look forward to more.
There was a 'To-do' list on the shelves above the first 4 chests that hinted at finding the book on doors. That being said, the book on doors has been a recurring problem for many so said list is probably too hidden.
There's a guide pinned in the discussions that should point you in the right direction.
Thanks for the heads up, I'll sort those things out!
@Jen
I'm glad someone found the swinging axe. They were added for a bit of fun on my part but I suppose they become red herrings as a result. The two people are mates of mine whom this escape room was originally designed for.
I was very confused at the random "clues" that didn't actually mean anything, like the swinging axe and the LOTR Arwen quote - guess they are intentional red herrings? Also, who are the two people in the photo in the library?