Sid Meier's Civilization V

Sid Meier's Civilization V

Bulgaria (Krum) (GK or BNW)
104 Comments
knjaz 19 Nov, 2020 @ 8:40am 
the link to soundtrack are not working??
Soklay 7 Aug, 2020 @ 10:37pm 
Is this mod still working well?
nova1977 27 Aug, 2015 @ 2:25am 
Awesome, thank you!
DJSHenninger  [author] 27 Aug, 2015 @ 2:22am 
You can find the composer and title in the description. On Youtube: https://www.youtube.com/watch?v=ldLzPkB3fG0
nova1977 27 Aug, 2015 @ 2:20am 
This might seem like a random question... Mind letting me know where the peace/war music you chose is from, or who composed it? I absolutely love the war song.
Stanzius Maximus 31 Jul, 2015 @ 6:45am 
Yes,iv'e got mods made by other people.I'll have to change that.Thank you so much :)
DJSHenninger  [author] 30 Jul, 2015 @ 1:17am 
I've never had such an error with any modded game. Were you playing with other mods? It might be a mod conflict. It's hard to determine the cause of such errors. It's possible that you've added a mod and then tried to reload the save data; or that you've removed one that was supposed to be there.
Stanzius Maximus 29 Jul, 2015 @ 2:02pm 
Hello this is a great mod but the second and third time I tried to load the game playing as Krum it went black and said there was a runtime error.Do you know whats's going on?
DJSHenninger  [author] 7 Jul, 2015 @ 11:00am 
See my post on civfanatics; you can access the download link from there: http://forums.civfanatics.com/showthread.php?t=523864
76561198050606234 7 Jul, 2015 @ 5:39am 
any download link please this one here is bloked..
Zlobogena 22 Jun, 2015 @ 1:59pm 
годный
DJSHenninger  [author] 6 Feb, 2015 @ 1:50am 
@kons21 I did not realize that people don't know that updates most likely break save games. I used to note it in the description, but not anymore. If something essential changes or something is removed, you won't be able to continue with the save games. I fear that I don't have the previous version anymore, sorry.
kons21 5 Feb, 2015 @ 3:27pm 
After latest update, I cannot load previous saves.
Micky Mikado 10 Nov, 2014 @ 1:17am 
Okay, thanks for letting me know. I didn't want to be rude or anything.
DJSHenninger  [author] 9 Nov, 2014 @ 2:57am 
Some features are just not available for Vanilla; I would have to re-design and test some of the civs which is time-consuming. You should at least specify which civs you want the most.
Micky Mikado 9 Nov, 2014 @ 12:35am 
I was wondering... could you make these all vanilla? I know you can, I've seen them before.
artofinca 27 Jun, 2014 @ 3:12pm 
yes, but all the "civ" mods dont seems to work, no it is not in the wrong dir... pitty :bandit:
DJSHenninger  [author] 27 Jun, 2014 @ 2:58pm 
And I assume that you've successfully used a mod before? If that's the case, then idk. The only thing I can think of is that you put the mod in the wrong directory.
artofinca 27 Jun, 2014 @ 2:55pm 
i have all the dlc and packs
DJSHenninger  [author] 27 Jun, 2014 @ 9:42am 
If that's the case, then you may not have the Brave New World expansion pack, your civilization V is not up-to-date, you don't know how to properly activate mods or you put the direct download in the wrong directory. Such things are common when things don't work. It's usually something obivous. Direct Download always works when used properly and you meet the requirements. These are basically the fact that you need Brave New World (DLC) and an up-to-date version of Civ V. I can't help you without more information; what you did etc.
artofinca 27 Jun, 2014 @ 9:39am 
@davey_henninger, tryed direct download, and unziped in mod folder, still cant play as bulgarian :bandit:
DJSHenninger  [author] 27 Jun, 2014 @ 2:52am 
Thanks all. And thanks a lot JFD!
Jaczac 26 Jun, 2014 @ 7:58pm 
Thanks! And a very cool mod, good job!
JFD 26 Jun, 2014 @ 3:40pm 
@Origami Master I posted a YnAEMP compatibility patch with most of the author's civs on his thread at CivFanatics:

http://forums.civfanatics.com/showpost.php?p=13294975&postcount=280
DJSHenninger  [author] 26 Jun, 2014 @ 1:23pm 
Good to hear that :)
Tim Walz's Horse 26 Jun, 2014 @ 1:17pm 
Okay. It works fantastic btw.
DJSHenninger  [author] 26 Jun, 2014 @ 1:12pm 
Only this mod has TSL values.
Tim Walz's Horse 26 Jun, 2014 @ 1:03pm 
does it have TSL for all your civs?
DJSHenninger  [author] 26 Jun, 2014 @ 11:09am 
@artofinca Direct download then? That always works.
artofinca 26 Jun, 2014 @ 11:08am 
i cant make it work, tryed both solutions.
DJSHenninger  [author] 26 Jun, 2014 @ 8:55am 
Should have TSL values now for Huge Earth, Giant Earth, Standard Cordiform Earth and Large Europe.
DJSHenninger  [author] 26 Jun, 2014 @ 2:52am 
I'm glad it helped you laugh, apparently.
{K.L.U.K} .:Baddest93:. {Twitch} 26 Jun, 2014 @ 2:51am 
lol
DJSHenninger  [author] 26 Jun, 2014 @ 2:25am 
Thanks all.
@jacZac Once you conquer a city, a Kavhan is generated gradually, just like when filling a specialist slot. 2 Points are added every turn after conquering the city. Once the threshold is reached, a Kavhan will be born.
Jaczac 25 Jun, 2014 @ 10:58pm 
How often are the Kavhans made?
Samurai Bob 25 Jun, 2014 @ 8:43pm 
very cool
koelker12 25 Jun, 2014 @ 5:01am 
love the seige weapons perk
mdstonei 24 Jun, 2014 @ 8:03pm 
Good add.
Pedro Biazini 24 Jun, 2014 @ 11:42am 
nice
Beaver746 24 Jun, 2014 @ 10:32am 
Nice
DJSHenninger  [author] 24 Jun, 2014 @ 9:53am 
You'll have to wait till at least thursday.
Tim Walz's Horse 24 Jun, 2014 @ 9:43am 
TSL...................................
DJSHenninger  [author] 24 Jun, 2014 @ 6:11am 
Nah.
PushTheCaptain 23 Jun, 2014 @ 8:34pm 
Nice!
EpicLucca 23 Jun, 2014 @ 6:38pm 
Cool man
76561198078462445 23 Jun, 2014 @ 4:23pm 
Thank you :-)
DJSHenninger  [author] 23 Jun, 2014 @ 3:58pm 
thanks all
steve 23 Jun, 2014 @ 3:58pm 
Interesting addition to the game.
Inanimatus 23 Jun, 2014 @ 7:33am 
Thank you, really liked this one.
^8rea^3lSAl^7eks 23 Jun, 2014 @ 7:10am 
Thanks