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just dont get camped out
If you go to the previous live build in the beta option it would be her normal size
Old uspecial has a lot of things about like, you can use Dspecial with it (and fspecial) and you could drop down and use smash attacks in the air I feel like the old one was interesting.
uspecial was both super punishable as a recovery as well as a super cool tool for forcing options like jumps from opponents and for doing hype yet predictable aerial smash attacks. Meanwhile, side special is just not as fun as the other specials or as interesting. TM played like a combination of Marth and SSF2 Rayman and i was super impressed by the fact that it worked.
that being said, the current side special being on the same character as the old uspecial did bring up some balancing problems. especially since you could do grounded uspecial and then side special to summon a pillar of Tasques that both forces opponents to jump and punishes them for jumping.
1. TM hits a tasque colored broom on the ground, acting as a goofy wind box to push opponent
2. TM holds out a light blue bell and rings it, causing her uspecial tasque to stop for a second before shooting a mreow projectile at the opponent.
(using bell without a tasque out acts as a very weak hit so players know it's not the intended use)
1) please give her something
different for side tilt
2) Down B feels a bit weird tbh...
3) I feel like Up B and side B could be one move,
just hold up B tosummon the charged tasque.
4...?) Floppy Disk as Up Sp-
4, for real) The weirdest thing in this character's kit is that the tasques don't use their
actual attacks, which could have been a side B and would have chenged depending
if you hold it (yarn Balll) or if you tap it (Purring)
5) Mauswheel as a final Smash could be funny
I actually thought they were gonna release on christmas but unfortunately I was wrong
"required items" aren't really required in this game though