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Is the current issue with the mod able to be fixed?
I've long since hit the limit for each slot in the visual resource sets of every race so I'd have to remove something to add the new stuff, but I'll see what I can do!
Majoras - Character Creation Plus - Definitive Edition Has been Updated.
Please update your version.
This mod requires both Majora's Character Creation Plus and also Project Fashion Sins.
You can see a list of all required mods on the right hand side of the page, and there will be a check mark if you're subscribed to that mod.
Little addendum to the my last comment: if you're running the game with the Script Extender, that will let you get achievements while playing with mods.
- Running the game with any mods disables achievements.
- This mod both changes the order of visuals available to races and adds more. If you deactivate this mod and then load a save that was using it. Since the lists in the visual sets have changed, the appearance of all your PCs will likely change and, if the game can't find a visual at that index, it just won't load it. In other words you might be running around with no head or hair, but one again a trip to the respec mirror will solve that.
- Using this mod affects achievements?
- Is it reversible? never used a mod in Divinity
This mod has no effect on any NPC unless they use the Player root templates, meaning the party members (Beast, Sebille, Ifan, etc. ) and the Henchmen that you can hire on the ship.
Also, if you load this mod into an existing save, it will most likely change your player character's appearance, but a simple visit to the respec mirror should fix that.
If you look at the final image in this mod's image list, you can find the correct load order.
Sadly no. The appearance of the companions are based on indices in their visual sets, not specific visual resources. This means, for example, if Lohse's head is in the 3rd slot in the list of heads for human females, and I change that head to be the 5th one in the list and put something else in the 3rd slot, whatever the new 3rd one is will be Lohse's new head. I tried not to alter the existing lists in CCE, but in this mod there was such a large amount of new content I decided to reorganize the visual set lists for player characters to group them by similarity.
Fortunately you can change their appearance at any respec mirror, and all of the "vanilla" options are available.