tModLoader

tModLoader

Femur's Weapons and other items
85 Comments
Naw 12 Feb, 2024 @ 2:53pm 
Any info about update to 1.4.4 ?
Ryggen 26 Jan, 2024 @ 10:05am 
1.4.4 when
OmardioArtz 2 Oct, 2023 @ 7:46pm 
1.4.4 ?
Femur  [author] 12 Feb, 2023 @ 1:54pm 
Update 4.0, "The consequences of my laziness" update is out now.

Enjoy and join the discord if you have any issues.
Yopeople2120 15 Nov, 2022 @ 11:56pm 
Dear Femur, when this mod is loaded along with the MoreZenithItems mod, it causes the zenithspark boots, the endgame wings and movement item, to function as a flying carpet instead of wings when using the jump key. If you could fix, that would be awesome.
Femur  [author] 8 Oct, 2022 @ 5:19pm 
Update 3.8 is out! Check the change log sections for all the patch notes.
Femur  [author] 17 Sep, 2022 @ 4:03pm 
Hello, update is gonna be soon, so i wanted to open up a discord, you'll see clips, updates, patch notes, and whatever else i may work on.

Link: https://discord.gg/9tzGXzsHzV
Femur  [author] 1 Sep, 2022 @ 2:27pm 
Hello, happy September. I’ve been very busy as i mentioned as i had to move to college. This update is a little more thin in content than usual but in the patch notes I laid out all the ideas and why I did them. Update 3.6 is out now and the patch notes can be found in the update notes.

For requests im not gonna do them right away, im not sure how many ill get and how much time ill have for each. Ill also need to set limits on what people can request, and i need to decide on weather it goes in this mod or a seperate one.

@ModdedNostalgia Interesting concept, ill tinker with a black hole idea.

@mininija, canyonmaker will remain free until i can find a way to set a config for its removal.
Femur  [author] 18 Aug, 2022 @ 2:34pm 
Hello once more, I’m not dead I’ve just been very busy and I had to move the project from one system to another. Update got halted because of that so It might be later than usual.
ModdedNostalgia 10 Aug, 2022 @ 11:37pm 
2/2
Ideally with added middle-click functionality that empowers the black hole by instantly draining the entirety of your mana bar to 0 for 20 seconds, enlargening it and temporarily increasing its dps and pull radius dramatically for a short time (think like 3-5 secs) and releasing dark energy-based radiation projectiles. Resulting debuff of no mana for a little bit makes the weapon artificially geared towards melee builds - i.e. drag your enemies into your Murasama slashes.

I have no idea the limitations of creating a light-pet slot cursor summoner-and-magic-damage weapon that grabs npcs like insects and obliterates them like em too, but I can imagine and I can dream. Dream of what the end game weapon Calamity was supposed to feel like and be. And I feel like this is the place to drop it.
ModdedNostalgia 10 Aug, 2022 @ 11:37pm 
1/2
All I have to say is wow i love this. Can I throw a wild suggestion for such a wild-natured mod? An end-game ultrabright light pet superweapon to see perfectly clear in the abyss (i mean like daylight-sized light radius and intensity in that b****). Make it a super tiny erratic black hole sprite that bounces around your cursor and sucks enemies into it - locking them in place to your cursor and doing summon and magic based damage until they die (kinda like that one cheat mod that lets you click and drag around npcs and such, but with added succ - think it was called creative mode or something).
Mending Mithrix Main 4 Aug, 2022 @ 2:21pm 
PLEASE KEEP THE CANYON MAKER FREE
finally i can mine fast
Femur  [author] 4 Aug, 2022 @ 12:23pm 
@LeGoose just fixed that and am releasing a patch for it, as well as a rework to riptide. Update 3.6.1
Cowboy Pablo 3 Aug, 2022 @ 4:56pm 
how the hell do you get the ale warlock. in the required objects tab it just says "mythril"
Femur  [author] 3 Aug, 2022 @ 2:19pm 
Update 3.6 is out for the recent tmod update, small update with small changes and additions


Added

The Wind of Change
Lunar Enchantment
Living gun


Reworked
Might of the hollow
Femurs femurs right click has been restored
Great sword of ascendant, also got resprited
Affluentstew 27 Jul, 2022 @ 6:55am 
SOOO OPPPP
Femur  [author] 24 Jul, 2022 @ 12:19pm 
@Czaele , currently no however now that you mention it I’ll look into perhaps having a requirement to getting them such as hardmode or post ml. Either way I’ll look into shifting them all around
Czaele 22 Jul, 2022 @ 7:52pm 
Is there a way to remove the two debug tools?
Femur  [author] 21 Jul, 2022 @ 7:07pm 
Update 3.5 is out, please go play and tell me how things feel cause a whole bunch was changed
Femur  [author] 17 Jul, 2022 @ 6:38pm 
hello I am not dead, update soon
Battle_Guy_648 10 Jul, 2022 @ 11:36pm 
Nice mod! I like all the visual effects and the custom projectiles! 10/10
Femur  [author] 1 Jul, 2022 @ 3:25pm 
pushed another small update fixing the trident, changing how the pylon bolt spawns its projectile and fixed the flower projectile. Also reworked the no name special at the request of no name himself
Femur  [author] 1 Jul, 2022 @ 7:16am 
Pushed a small update overhauling many visuals, and to update it for the preview and stable merge, more details can be found in the change logs
Atomic 23 Jun, 2022 @ 1:30pm 
Looks promising, im gonna try it out
Femur  [author] 23 Jun, 2022 @ 11:04am 
worldbreaker didn't have the correct pick power so i adjusted that and released a quick patch
Junusdenised 23 Jun, 2022 @ 10:43am 
Yes. loves you <3
Femur  [author] 23 Jun, 2022 @ 10:08am 
Update v3.2.2 is now out and on the browser, patch notes are in the usual spot and send all issues to me
fish 15 Jun, 2022 @ 9:46pm 
fish approved!
Femur  [author] 1 Jun, 2022 @ 1:32pm 
Turns out big bertha was broken so i fixed that and pushed a small patch
Femur  [author] 1 Jun, 2022 @ 8:25am 
Update 3.2 is now out, refer to the change notes section for everything
:>
Femur  [author] 31 May, 2022 @ 11:32pm 
Hello, I am not dead and i have not forgotten about this mod and im aware of the preview changes and will push an update soon
Femur  [author] 19 May, 2022 @ 11:40am 
Regarding canyon maker and world breaker, they got hit with the 300 damage change a long while back and I forgot to change their values back. I’ll potential add some type of progression system to canyon maker and make world breaker a pure debug dev tool. Thank you PO.KokoDeCyka. TOXIC_MEMER sadly since my mod uses 1.4 assets such as projectiles I can’t back port it unless I change those or remove them
toxic 18 May, 2022 @ 1:21pm 
Can you add the 1.3 version of your mod?
G-t01l3t. 17 May, 2022 @ 9:38am 
Hey I tried your mod out today :)

Thanks for including your changelogs in your comments from the very start of its conception, I noticed that tmodloader mods don't really get that much comments on their Steam Workshop page and I just wanted to thank you for your effort.

I noticed that for the 2 tools; the multitool is sort of a 'cheat' tool that requires no materials to craft (and deals massive damage) and the 'world destroyer' that is crafted from that tool still only requires 10 dirt blocks to convert it into the world destroyer. The game also slightly lags when using said 'World destroyer' though that might be my modlist.

All that being said about the 2 tools, love the mod and thanks for your efforts! :GiveHug:
Femur  [author] 9 May, 2022 @ 9:35pm 
Update 3.1.1

pushed a small update to update the description.
Next update will consist of making accessories and remaking the old ones potentially as well as resprites and reworks as i think of them i also buffed the bullet hell cause i could
Femur  [author] 9 May, 2022 @ 9:17pm 
Update 3.1

Made a plethora of changes which can all be found in the patch notes sections
Femur  [author] 1 May, 2022 @ 6:44am 
Update 3.0.1

Fixed a few bugs and fixed some weapons not receiving nerfs they were supposed to
Femur  [author] 30 Apr, 2022 @ 7:27pm 
Update 3.0

This is a big one ok, it's been a while so I have done a lot of things which means that I definitely forgot things but i'll try to list everything i can. In the patch notes
Femur  [author] 21 Apr, 2022 @ 9:29pm 
Currently not bob, however recipe browser is available, and most all items use luminite in some way
Doug 21 Apr, 2022 @ 4:19pm 
Is there a crafting list?
Femur  [author] 21 Apr, 2022 @ 2:27pm 
Update 2.9.2

Changed the damage value of all weapons to 300, this is mainly while i sort out what should be strong, what should be weak, and just balancing them around, exceptions to this are weapons that have adaptive damage values, think of 322, vibe check, and life dagger.

Reworked True enchanted sword, Supernova, and Terra fractal
Added npc projectiles to pylon whip and pylon spear.

Added the final pylon weapon in the Pylon rifle

Added a lean debuff, lean mug, and a lean sword

From here im gonna focus on balancing, spriting, tuning, reworking, and maybe some non endgame weapons. Also sorting my vs files cause good lord they are messy/
The next big damage update will probably be when content mods show up so keep that in mind but besides that ill keep working on this.

Also ill update as tmod updates to make sure nothing is broken
Femur  [author] 17 Apr, 2022 @ 9:54am 
Update 2.9.1

Buffed Femurs Femurs and gave the projectile a custom explosion on hit and added sound when hitting when the weapon
Added the pylon whip
Tweaked the behavior on Falling Guillotine and gave it an onhit effect.
Raised the ceiling on 322 meaning it has a chance hit at a higher damage
fixed 322's easter egg (heh)
Nerfed the no name special
Fixed and changed the behavior on the ode to a moon projectile
Nerfed the soul of golem, ill buff it later when i make ammo for it.
Nerfed explosion sword
Changed the behavior on the sacred excalibur projectile
Changed the terra fractal back to its original form cause it was weaker than it was before and i don't know what to do with it quite yet.
gasploinky
Thank you TOXIC_MEMER for the awards <3
toxic 16 Apr, 2022 @ 11:10am 
i gave this 4 awards because its one of my favorite mods!
:steammocking:
toxic 16 Apr, 2022 @ 11:08am 
one of the BEST mods ever!!
:steamthis:
Femur  [author] 16 Apr, 2022 @ 11:04am 
Update 2.9

Tweaked the Ode to a moon and gave it a custom flaming head projectile
Buffed the soul of golem
Reworked the No Name Special into a last prism laser thing instead of febreeze blast
Removed the Last prism laser attempt
Added Falling Guillotine
Gave the explosion sword a custom explosion and added dust to the bunnies
Buffed the Fairy Wrath
Buffed big bertha, terra fractal, and the living spear
Fixed the Buffing endgame accessory
Probably some other stuff i forgor about
guh
Femur  [author] 10 Apr, 2022 @ 7:35am 
Update 2.8

Added reflecting projectiles to the Living Spear and the Yamato
Added the Vibe check
Added the pylon spear
Added a last prism weapon that doesn't work dont use it
Tried to make "I always come back" more consistent
Added another buffing accessory
Reworked and resprited the rip and terra
Changed how the homing works on the Heart of Terraria
Femur  [author] 4 Apr, 2022 @ 3:21pm 
PSA I FUCKED UP AND THE UPDATE IS ONLY ON THE PREVIEW BRANCH LMAO
Femur  [author] 4 Apr, 2022 @ 3:05pm 
Update 2.7

1k SUBS WE DID IT!!!!!!

YYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAHHHHHHHHHH

Updated the icon finally
Adjusted how some of the accessories behave
Tweaked the Heart of Terraria
Adjusted the eternal bolts
Adjusted Marisa to be like reimu
Added The Buffing Endgame accessory
Added Sacred Excalibur
Added the Life Dagger
Added Pylon Beam
Added some more quotes to the living blade
Added a secret easter egg when using 322
Split metal militia to two weapons, a ranged and a melee one and gave them unique features.
Also gave them both new sprites
Femur  [author] 3 Apr, 2022 @ 8:38pm 
Hey hello hi

Thank you for 1k subs I really so appreciate it

Working on next update and its gonna be spicy i think

Tomorrow it drops most likely
Femur  [author] 1 Apr, 2022 @ 5:08pm 
Released a small update for the new 1.4 patches