RimWorld
Immersive Technology Tree 2 [Abandoned]
31 則留言
pecer 2024 年 11 月 10 日 上午 4:28 
Plese come 1.5
Emmaker 2023 年 9 月 9 日 下午 9:48 
@Sergkart I see. Thanks for the quick and timely reply, I'll hold off on making a continuation for now, but only time will tell if it's truly needed.
Sergkart  [作者] 2023 年 9 月 9 日 下午 9:38 
@JamesTheMaker
In essence, the mod is not abandoned. I added this note because the current state of the mod requires almost all patches to be updated and improved, and I don’t have time to check and fix them right now.
However, I don't mind at all if you or anyone else continues the mod, since I don't know when I'll be able to return to it.
Emmaker 2023 年 9 月 9 日 下午 8:46 
is this mod truly abandoned, or will there be an Immersive Technology Tree 3? If not, do I have permission to continue the mod myself, as there are plenty of patches I myself and many other people would like made.
Happycam 2023 年 8 月 26 日 上午 1:17 
rimefeller and rim atomics
Sergkart  [作者] 2023 年 7 月 15 日 下午 7:13 
@Pretavisla @ALTAR
Not confirmed. Everything is working. Either clarify what exactly or do not mislead anyone.
ALTAR 2023 年 5 月 23 日 上午 8:02 
not work
Elgate 2023 年 3 月 21 日 上午 8:08 
I'm not gonna lie, I severely underestimated how much research would be necesary before mechtech when I enabled the Biotech patch. I think I'm going to disable that :p
mamotromico 2023 年 1 月 4 日 下午 1:16 
Damm I was already look into rimworld modding to do exactly something like that. Absolutely amazing, will give it a try right now :DDD
LAJ-47FC9 2022 年 12 月 5 日 下午 8:43 
Now, this? This is beautiful. Hoping to come back with some suggestions in the coming days.
pickpickpickpickpickpickpickpick 2022 年 11 月 14 日 下午 5:28 
Lol I'm updating my 1000+ mod modpack at the moment, so maybe once I'm done that, I'll come back.

I appreciate that :)
Sergkart  [作者] 2022 年 11 月 14 日 下午 5:23 
@pickpickpickpickpickpickpickpick
For 1.4 only this version. The old one was too difficult to maintain and therefore was abandoned. If you do not have enough immersiveness between some technologies, then the topic for suggestions is open.
pickpickpickpickpickpickpickpick 2022 年 11 月 14 日 下午 5:09 
Thanks a lot :)

Is it worth downloading the old version of the mod, or is it fully deprecated now that 1.4 is out
Sergkart  [作者] 2022 年 11 月 14 日 下午 5:07 
@pickpickpickpickpickpickpickpick
This is more like a recommendation than a requirement. Everything will work without any of the listed mods.
pickpickpickpickpickpickpickpick 2022 年 11 月 14 日 下午 4:28 
I'm not a fan of vanilla factions expanded mechanoids, will this mod work without it?
RBSniper 2022 年 11 月 6 日 下午 1:37 
Alright, thanks for the Info.
Sergkart  [作者] 2022 年 11 月 6 日 下午 1:23 
@RBSniper
Of course! Why not? This is the usual collection of patches.
RBSniper 2022 年 11 月 6 日 下午 1:14 
Would this compatible with Research Reinvented?
NRFBToyStore 2022 年 8 月 19 日 下午 11:58 
With mod installed, I had to research TOGAS before I researched Complex Clothing!?!? Was wild! :)
Victor 2022 年 8 月 16 日 上午 6:55 
Updating the about file would notify those who are still using it, unaware of this new mod. The dependency problem, as I found out, is caused by an outdated Rimpy database, and should go away soon.

Thanks for the quick response by the way, I'm a big fan of your work!
Sergkart  [作者] 2022 年 8 月 16 日 上午 3:02 
@Victor
I don’t see the point in updating the About file, besides, the mod is working and has elements that are not in this mod.

I don't have a dependency problem, I don't know what could be causing it.
Victor 2022 年 8 月 15 日 下午 1:24 
For some reason, Rimpy thinks this mod depends on the Ideology DLC, which I have inactive, even though it doesn't say so in the About.xml, any ideas?
Victor 2022 年 8 月 15 日 下午 1:20 
Hey I just now noticed the new mod, could you update the old one's About file to indicate it's deprecated? Thanks
Sergkart  [作者] 2022 年 8 月 11 日 上午 8:53 
@Bishopsuey
This mod is compatible with almost all mods. ResearchPal will only make the effect more visible.
Bishopsuey 2022 年 8 月 10 日 下午 2:09 
Ah okay, nvm. Thought those screens are from this mod. So this works with ResearchPal together right?
Sergkart  [作者] 2022 年 8 月 10 日 上午 9:45 
@Bishopsuey
This mod does not add settings and "XML Extension" is only used for patches. Also this mod does not add any graphical or visual changes, it changes the dependencies between technologies making them more meaningful.

In the screenshots, for a more explicit change, the "ResearchPal - Forked" mod was used.
Bishopsuey 2022 年 8 月 9 日 下午 2:36 
Mod isn't working for me, dunno why, tech tree looks like before. Mods (this and xml) are both installed and activated, but i don't see anything via modoptions (xml is there, but this mod is not).

Don't think there's a mod conflict, the only thing i might imagine might be RimHUD. All other mods have nothing to do with tech tree besides vanilla expanded.

Any clue?
Sergkart  [作者] 2022 年 8 月 3 日 上午 10:38 
@noghettoblastrs
This mod should be compatible with the old one with minor bugs in the tech tree

All are recommended, but not mandatory.

Maybe old support will be added, but not soon.
noghettoblastrs 2022 年 8 月 1 日 下午 1:13 
Would this work if I use both mods?
Do you still need to have all VWE mods for it to work? I took a couple that I don't use out.
any chance you will do android tiers and forsakens again?? :)
Sergkart  [作者] 2022 年 8 月 1 日 上午 11:14 
@Scorpio
More details. At least 2 supported mods have gunpowder. From what mods technologies and their names.
Scorpio 2022 年 7 月 31 日 上午 5:26 
Kits gunpowder weapons and the roman one please?