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-micro terrain, there is terrain that is so steep it has no gameplay value but apart from that it's basically completely flat which looks bad and is not conducive to tactical gameplay
-colour balance, honestly I would look over absolutely everything, from the ridiculously black roads, over the ground texture to everything in between. The colors are clashing so hard, it hurts to look at.
-saw more finished installations that were for example just the same terrain object copypasted over and over and the embedding into the world
Object libraries are up to taste, but I really dislike these completely flawless houses because they simply don't work with Arma and have ugly textures.
-There's the massive dependency library. I was REALLY bored but I guess nobody else will put up with 5 obscure dependency mods to get to your map. I don't think it's too late but I believe you should reevaluate some core ideas here