Europa Universalis IV

Europa Universalis IV

Europa Universalis Unleashed
13 Comments
Aetherium 26 Mar @ 4:30pm 
Update please
srctimber  [author] 23 Aug, 2022 @ 10:01am 
@door thanks a lot!
door 19 Aug, 2022 @ 7:40pm 
nice mod :steamthumbsup:
srctimber  [author] 19 Apr, 2022 @ 11:55am 
Very good, glad u figured it out!
Halolong 16 Apr, 2022 @ 6:47pm 
I figured out the problem, its due to the mod in which I yoinked the adm tech file from doesn't have the line expects_institution in the file, which means institution doesn't have any affect on technology. I decided to copy over the base game's admin tech file and change it to fit my desire of many idea slots, and it works perfectly
srctimber  [author] 15 Apr, 2022 @ 8:34am 
@Halolong the problem with the institution for admin tech is most likely due to that modification you added. I've read the entire defines file from top to bottom 3-4 times & it only deals with institution embrace cost & knowledge sharing. Make sure inside "common" folder you then have another folder named "technologies" and then put the admin file in "technologies."

OR don't add idea groups to 12 & 16 instead change level 10 to give you 2 idea slots & maybe 2 for level 22. Adding more idea slots is really only needed if you plan on playing a very long game like in Extended Timeline mod. If you still have problems let me know.
Halolong 13 Apr, 2022 @ 8:44pm 
I only swap the admin technology file into the common folder, I didn't change anything else, I also then find out that I can modify the admin tech file to change when and how many tech I unlock. For example I added 2 idea groups at admin tech 12 and 16. I did encounter a problem that I no longer receive any tech penalty from not having institution for admin tech. I think it might because of something to do with the define file, not sure tho.
srctimber  [author] 13 Apr, 2022 @ 12:49pm 
@Halolong just so you know by putting that file into the mod it MAY change the bonuses you get from each tech. because unlocking technologies is tied to how many idea groups you unlock. I looked at the files in Common/Technologies and it has 3 files in it 1 for Admin. 1 for Diplo. & 1 for Mil. I'm guessing that the file you swapped in changed the Admin. file & when you get idea slots? You should get idea slots unlocked on Admin. levels 5,7,10,14,18,22,26 & 29. When do u unlock each idea?
srctimber  [author] 12 Apr, 2022 @ 10:39am 
Cool! maybe i'll add that to my mod...
Halolong 12 Apr, 2022 @ 8:15am 
I manage to find another mod with extended idea slots and put the tech file into your mod which allowed more idea slots without any compatibility issue
srctimber  [author] 11 Apr, 2022 @ 1:14pm 
@Halolong im not sure if you can add more idea slots. My guess is yes. Does 'Extended Timeline' have more idea slots?
Halolong 11 Apr, 2022 @ 12:30pm 
I do wonder is it possible to be able to have more idea slots in this mod
Halolong 11 Apr, 2022 @ 9:28am 
This looks interesting, time to try it out