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like its small but what the hell is it there.
i have no idea but i think i know why.
1. yes there was a an aircraft carrier in the gulf war
2. you added it but it didn't was good for the map
3. the carrier you did took you half of you're life so you put it where the player cant see it
if you want you can add it on a different map allso the rockets that are next to the egele base that can you get out.
its not doing crap.
thanks!
the town the convey on the way to the town and the costal way they go in the helicopter please
My only complaint is that it is woefully unbalanced - the defenders (who start at the mosque) are very easily able to repel any enemy attacks from the airfield, there needs to be another point between the checkpoint and the town to ensure flow for attackers.
Not sure if you have noticed, but there's several issues with this map:
- Some cliffs/stones are floating
- At least two large holes in the fence have collisions (invisible walls)
- There's a door in one of the building that just exits underground (under the ground mesh)
- Hitboxes on boulders can be way off (>1meter)
- Driving over the rocky section behind the town to the east makes you float in the sky
- Unusable vehicles around the map is confusing, they should at least look broken to signal that they're static objects.
- The tank spawn by the oil well just causes bots to just sit there, driving nowhere
- Several collision shapes that does not match the mesh. As a consequence, at the end of the match there's a bunch of decals flying in the air.