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Now, as for loot, vehicles, etc, that's up to you. Just remember that even before the virus started spreading, there were riots. The infected just made it worse.
4. obviously they're sprinters, make them strong, but make them fragile as well. Make their hearing pinpoint, because they do hear EVERYTHING. Make their sight poor. Make their memory short, since again, easily distracted. Have them all climb under cars, trigger house alarms, drag you down, lunge over fences, but not pretend to be dead; the Infected don't do that. they're active at all times, since the Worsley House attack happened at night of course.
1: turn off respawns. Remember, they starve.
2: Turn decaying up to the max. Again, they starve, meaning they get weaker and weaker; in PZ the zombies won't starve to death but you can simulate them becoming emaciated.
3: Turn the population setting WAY down. I'm talking 0.1, to even as low as 0.05. No migration, because they tend to stay in the same place unless triggered by a noise, for example, gunshots or helicopters. no peak days either since it spreads so fast.
They also scream quite a bit when they run. This mod will give you what you want, just follow the instructions: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009986824
The virus only takes up to 30 seconds to fully infect you and turn you into one of them. It's horrifically fast. Per Selena, you have to be willing to kill your friends in a heartbeat if they become infected; you don't have time to wait.
function: CharacterCreate -- file: HospitalSpawn.lua line # 24 | MOD: Bean's 28 days Challenge (Rosewood) Spawn
function: OnStart -- file: HospitalSpawn.lua line # 10 | MOD: Bean's 28 days Challenge (Rosewood) Spawn
something to worry about?