RimWorld

RimWorld

EVA Core - Redux (Continued)
28 Comments
raz334 6 Jul @ 10:12pm 
*** NOT COMPATIBLE **
** WITH SAVE OUR SHIP V2.7 **
Results in a black screen at game loading, spent Several days sorting through 400+ mods to find removing only this mod fixes it, and only this mod.

*Rimworld 1.5*
Zaljerem  [author] 9 Jan @ 1:36pm 
Hi, thanks again for all your support and apologies for the late reply. I just pushed an update fixing a bunch of little things, but I missed that one. I will tone it down in the next update.
Kihtan 17 Jan, 2024 @ 11:49am 
Hi, me again. I noticed another thing about the lancers aggression amplifiers. The give a chance a driving the user berserk. It makes sense, but they keep going crazy before even reaching my pawn's, and doing a lot of friendly fire, especially with the purifier's. Although hilarious it kinda makes it too easy, is it possible to just reduce the chance of the amplifier of driving the pawn crazy, so the don't preemptively kill each other?
Kihtan 31 Oct, 2023 @ 11:34am 
Thanks. You keeping the old classics alive!
Zaljerem  [author] 31 Oct, 2023 @ 8:23am 
Existing pawns will probably be messed up still, I verified new pawns were correct. I will double-check.
Kihtan 31 Oct, 2023 @ 8:16am 
No prob. Although even after it updated and i turn the mod off and on nothing changed. Maybe it needs a new game to take effect. Did it change for you? All of the lancers i had were all still at 50% pain (severe).
Zaljerem  [author] 31 Oct, 2023 @ 6:13am 
Updated. Thanks again!
Zaljerem  [author] 31 Oct, 2023 @ 5:39am 
Thanks for the report, I'll fix that immediately.
Kihtan 31 Oct, 2023 @ 5:32am 
Hi. I think i found not so much a bug as a mix up. The agression amplifiers that the lancers have seem to increase pain sensitivity instead of, logically, decreasing it. I have captured some lancers after they attacked me and fully healed them from fressh wounds, but they are all in severe pain because of old scars. Probably because the "Pain" feature is +50 instead of -50?
Zaljerem  [author] 12 Mar, 2023 @ 9:01am 
Thanks for the report! I've just pushed an update to fix the issue.
Kihtan 12 Mar, 2023 @ 5:50am 
Hi, noticed a bug. Their close combat stun lances don't appear in any list. I undresed one of them before death and then could not get rid of the lance because neither the smelter nor the cremator with the destroy things mod recognised the stun lance as a thing that can be interacted with. Couldn't even haul it away because no stockpile acnowleged it. Had to destroy it vie developer mode.
Zaljerem  [author] 24 Dec, 2022 @ 7:19am 
Updated: EVA armor/helmet can now be dyed effectively. Some defs had to be reworked so existing helmets/armor may throw errors and disappear; my apologies but it had to be done. Will suppressor implant now provides slave suppression if you run Ideology.
hoteldoor538 15 Nov, 2022 @ 7:42pm 
help all eva helmets are invisible in my game
Kalmin 30 Oct, 2022 @ 11:08am 
Guy at the thumbnail looks like if MGR Monsoon had mercenaries that helped him in the fight.
Zaljerem  [author] 28 Oct, 2022 @ 5:44am 
Please see the update notice at the top of the page. It's just about ready.
ravenscream 28 Oct, 2022 @ 1:40am 
1.4?
Zaljerem  [author] 24 Feb, 2022 @ 7:44pm 
Yes indeed. It can be difficult though, because you can only tend every few days and need 300% worth of tending to cure it. Treat it like any other disease, I hope you have a skilled doctor, good medicine, you know the drill. :)
hoteldoor538 24 Feb, 2022 @ 7:13am 
Is there a cure for zombie infection?
Zaljerem  [author] 13 Jan, 2022 @ 5:17am 
I am able to dye the EVA uniform, various EVA armors, and other clothes while wearing them. It doesn't appear to cause any problems for me.
Zaljerem  [author] 13 Jan, 2022 @ 5:08am 
Thanks for the report, you mean the EVA uniform I assume. I'm pretty sure I was still able to dye it and other things, but I will verify that (and the other pieces) now.
V∆ŁĶẎŘĒΞ 13 Jan, 2022 @ 2:08am 
hello, found a bug, if the (shirt) of the Eva costume is worn, then you cannot dye things in the dressing table, perhaps of course this is a conflict with other mods (300+ mods are worth it), but if this shirt is worn and you open the tab for dyeing clothes there is just an empty field (with They won’t check the rest of the equipment because I haven’t found it yet):dishhead:
bearhiderug 9 Jan, 2022 @ 5:29pm 
"-they never flee"
noice
=]
mcminox 8 Jan, 2022 @ 1:56am 
Thank u for updating to 1.3 :3
Zaljerem  [author] 7 Jan, 2022 @ 4:29pm 
I don't use CE and don't have any plans to, but if someone wants to whip up a patch, I'll include it.
VelxraTV 7 Jan, 2022 @ 4:20pm 
hope ce support can be added soon. mod looks good
Zaljerem  [author] 6 Jan, 2022 @ 5:53am 
No CE at this time.
Mort 6 Jan, 2022 @ 5:52am 
Combat Extended?
GameofGames 6 Jan, 2022 @ 4:42am 
I am stoked this has been updated! I was looking for this mod for quite some time now but I forgot the name.