SCP: Containment Breach Multiplayer

SCP: Containment Breach Multiplayer

Trollface - SCP096
21 Comments
404_coffee.exe 20 Mar, 2023 @ 5:24am 
le epic troll
Burger 23 Oct, 2022 @ 12:01pm 
2069/69/69/6:09 The breach incident
Joe gaming 5 Jun, 2022 @ 12:08pm 
the animations are kinda bugged i saw it was a known bug in the description
archibald peanutbutter the 3rd 1 Jun, 2022 @ 5:32pm 
r u n
h e i s c o m i n g
Plamatic2000 8 May, 2022 @ 5:48pm 
ok
Tax  [author] 8 May, 2022 @ 5:45pm 
No
Plamatic2000 8 May, 2022 @ 4:18pm 
Can you explain WHY u did this?
76561198414959549 17 Apr, 2022 @ 8:02pm 
um it still played at same hight after uninstallaton how do i fix this
Treeman19 9 Apr, 2022 @ 4:10pm 
dont look at my trollface :(
20 Feb, 2022 @ 4:41am 
Hi! I still don't understand how to do it, I can't even add my replacement model to the same scene and the model from the game at the same time :/
Do you mind going to Discord and showing me what to do by demonstration? There aren't many tutorials on youtube on how to do it, and my knowledge of FragMotion is at the level of Export and Import models.
Tax  [author] 10 Feb, 2022 @ 12:10pm 
Yes everything I did was in fragmotion
10 Feb, 2022 @ 6:56am 
And you did all this in FragMotion? Sorry for the dumb questions.
Tax  [author] 10 Feb, 2022 @ 6:19am 
It may also matter what character you are trying to use animations from because I have found that some of the models store their animations differently. D-class use a single animation file that includes every single animation in one continuous movement. While other models like
scp-096 use several different animations that are pieced together during the game.
Tax  [author] 10 Feb, 2022 @ 6:15am 
Nesk,
When I ported over animations to Troll Face from scp-096, I just added the troll face model into the same scene as scp-096 and then deleted the scp-096 mesh. This left all of the bones and the corresponding animations from scp-096. Then I simply moved Troll Face over to where scp-096 used to be and remapped all of the bones to new positions on the mesh. Then I was finally able to reuse the animations with some minor adjustments to stop the warping. There are probably other ways to do it but this is what me and another addon creater, Hollex, used.
Hope this answered your question.
10 Feb, 2022 @ 1:00am 
Hi, can you help me with porting animations for my replacement model? I have FragMotion but I don't know how to port animations.
LOLO5O 17 Jan, 2022 @ 8:37pm 
contaiment breach incident
Crow? 13 Jan, 2022 @ 10:29pm 
he's back.
Schmerzen 12 Jan, 2022 @ 11:00pm 
This is actually kinda scary in game
Leon Sus Kennedy 11 Jan, 2022 @ 7:44am 
you should do it for 106 instead
Hollex 5 Jan, 2022 @ 7:15pm 
Holy shit. My mom came into my room to bring me a plate of chicken nuggets and I literally screamed at her and hit the plate of chicken nuggets out of her hand. She started yelling and swearing at me and I slammed the door on her. I'm so distressed right now I don't know what to do. I didn't mean to do that to my mom but I'm literally in shock from tonight's champion reveal. I feel like I'm going to explode. Why the fuck are we getting another attractive human champion? This can't be happening. I'm having a fucking breakdown. I don't want to believe this game is so corrupt. I want a future to believe in. I want Riot to release more monsterinos and fix this broken game. I cannot fucking deal with this right now. It wasn't supposed to be like this, I thought monsters were polling well on Reddit???? This is so fucked.
Tax  [author] 5 Jan, 2022 @ 7:13pm 
The known animation bug will be fixed as soon as possible, I just wanted to share this addon while it is in a functional state.