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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2937127169
Hope it helps anyone!
Is the mod open sourced and would you allow others to update a fork of it?
i got new problem.
when i visit quest site that always xx is defeated.
there is a normal map,no graveyards, castles and dungeons
when i visit faction always base destoryed
Great mod and great work.
@asavikle - Make sure you have Human Alien Races installed, when I was testing the mod I had the same issue with my pawns not spawning on start. If that doesn't work, could you send me the error report?
@wormywyrm, when I was developing this mod I ran into the same issue when I didn't have HAR installed. If that isn't the problem send me the debug log and I'll take a look.
@Zarquon, no promises on the doors, but that is definitely something to keep in mind for the door opening, as I think I made quite a few of the doors stone for aesthetic reasons.
I'll also have to see about removing mod and DLC dependencies, which was something I was also working on but current events threw a wrench in things (the artists I was working with for replacement assets are both from Russia, which also is experiencing current events).
I do appreciate the continued attention to the mod, though, and I'll have to see what I can do.
So I second TurtleShroom's idea: Please - if you have the time and will - make dungeons for all collectors and looters out there ;-}
I could imagine dungeons with typical Rimworld loot and raiders or wild beasts or even more dangerous enemies.
This is such a good idea and could be expanded in all directions!!
Thank you!
@TurtleShroom - a good idea. When the world calms down I do plan on working on removing as much dependency as possible.
@Mooloh - I think that would be a wonderful idea. We can discuss details here on Steam.
Number of chests per site:
Found in 1.3 -> Defs -> Locations -> CastleX or GraveyardY
There should be a section describing how many chests spawn on a site and what the chances are for each kind. Must be changed for each dungeon site for now.
Loot tables:
Found in 1.3 -> Defs -> ThingDefs_Buildings -> Buildings_Misc.xml
There should be a few sections labeled <lootTables> with the relevant items.
Other than that, good catch on the notification.
@Candy - I'm not sure what can be done on that one.
@lealicesan77 - right now I have something in the works to disable dependency on Ideology and Royalty. Basically it comes down to getting a new set of props so I don't need the DLC ones.
@Gunrunner47 - thank you for looking into the error with map gen. I'll have to see what can be done, because I very much want to be able to SRTS or Teleport or whatever to hit up these dungeons. So, stay tuned.