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EX: I handcuff someone, instead of me sticking to them they stick to me, like they're arrested.
Activating some instant actions like running and sprinting, I have not yet been able to force on an active player. But it may be simple for another modder.
Note that a Java method to follow a player exists but I have not been able to make it work.
Preventing player actions in MP is a pain. Feel free to reuse/inspire/improve the code of Prisonner mod for this purpose (as long as you credit and share the same way).
Activating TimedActions is pretty straightforward to get something working in most cases. But managing all the operational tricky cases forces to add crazy amount of complexity (see AutoCook/AutoSewing and their Continue action for that part) and to correct some vanilla minor bugs (see actions patch mod if you're interested in that part).
I wonder if superb survivor and the likes already solve some of the problems I met.
lmfao