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I have noticed running this on a hosted server that there is a delay after a zombie dies before the extra loot is added. I've kind of written it off as 'my character takes time to search the body thoroughly' but it is a bit annoying now I've got to the stage of mowing down zombies with a shotgun.
Just makes sense imo. Not that I believe the odds should be much higher~ plenty probably carried around a gun, and ran out of ammo in their last stand before being turned. But enough that you have a half decent chance at finding the ammo you need with the gun you just pilfered off the rotting corpse.
will military zombies also have better loot when i found then !?
Thanks.
could you make a slider/config that would make all those values game-configurable ?
Felt a few changes to the chances were ever so slightly warranted.
Weapons:
Hammer. Chance 0.05
Spanner. Chance 0.05
PipeWrench. Chance 0.05
KitchenKnife. Chance 0.1
Why? Most tools you only need one of and they are kinda popping up often. Not sure the impact they would have in the actual drops. This is observed with about 600 Zs killed, I got the kill count mod and went on a slaughter to check.
three loot mods, looking forward to it!