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Thanks. :) I enjoyed the map by the way. unique style of puzzle solving here, somewhat more akin to myst or something like it. i'd like to see more maps being made in portal 2 that focus on environmental puzzles like this more and less just stuck with specifically "aperture science experimental devices in a test chamber" - custom mechanics dont always need to be "test elements" lol
I would apreciate credit where it is due.
If you are stuck, my advice would be to look carefully at what changes when you are playing with the reflector cube. The sounds around you will help too.
Don't be afraid to restart the map, if you are stuck within the first set of 3 rooms. It will make the changes more obvious to see the second time around.
I had a couple of issues with portals appearing where there was no moon paint (like the rusty floor for example), but other than that, the level was fun to play once I solved the first set of rooms. I also still do not have the portal gun crosshair target showing where the portals will be placed. I had the same issue with a previously set of maps I played from this author.
I give this map 5 Chells
- Techowl -
apart from the window thing (which is a good idea to be spelled out since its not very intuitive) everything else isn't expained by inspections.
You are entitled to [50] extra days of extended relaxation in our housing facility!
Thanks for creating, you caught the feel of the original maps pretty well! The detailing is also absolutely gorgeous. 10 extra science collaboration points.
Thanks though