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Skeleton - Just a normal zombie but with no items
NormalRunner - A vanilla runner
SkeletonRunner - A vanilla runner but in skeleton form
BurningZombie - A zombie that is on fire. Don't get too close
BurningRunner - A runner that is on fire.
Boomer - A normal runner that is on fire, but when is gets too close it explodes in a radius of about 3 squares.
SuperZombie - A normal shambler with a large health pool.
RelifeZombie - Can't tell, but I assume it's a zombie that gets up if you don't dispose of the corpse
SuperCrawler - A really fast crawling zombie. Runner speed.
SuperRunner - A really fast runner.
SuperSuperRunner - A hilariously fast runner
Hope this helps anyone that is lost on the mods' lack of description :)
Steam\steamapps\workshop\content\108600\2715703717\mods\DoomZombies\media\lua\shared
He's not a weenie. I think burning zombies are a fine feature for the mod, but I'd much rather they be disabled by default. Just one burning zombie is capable of setting an entire neighborhood on fire before the end of the first day. Sure, it's challenging, but at the same time you still need at least some buffer.
Or a door puncher zombie that just 1-taps doors!
Nevertheless ignore people like AlienJesus, they're just a weenie.
10/10 mod
yes