Project Zomboid

Project Zomboid

Slower Sprinters \ B42
209 Comments
Gwainzy 12 Jul @ 7:25am 
it's made all normal zombies fast shamblers.. I thought this only affected the sprinters?
ɆⱠ ₲Ɽł₣Ø❥42Ø 27 Jun @ 12:48am 
still working?
intra 25 Jun @ 1:26am 
@Otto anything in the -20 or -30 range usually works for me in terms of still challenging but forgiving if you set sprinter rate to 1-5%
Otto Fak With Big Smoke! 23 Jun @ 11:49am 
What are the recomened sprinter speeds from users of this mod from a user of the old mod that is looking for something challenging while still not anoying!
Otto Fak With Big Smoke! 23 Jun @ 11:44am 
@jermany (He/Him), if my memory serves me correctly it is compatable
jermany (He/Him) 23 Jun @ 11:34am 
Is this compatible with The Last of Us Infected?
Bobby Percocet 4 May @ 12:44pm 
Hi! Can I repack this mod so that I can remove the Sprinter trait for a server I'm hosting called No Way Out (NWO)?
Avil 23 Mar @ 1:43pm 
Removing the details on what each option did has made it difficult now to decide which one. Disappointing update.
SecretFear 23 Mar @ 11:26am 
Thanks for the breakdown @Monkey Magic, it should be in the desc
Construct 13 Mar @ 1:17pm 
Bumping @Turing Tested's idea.
Monkey Magic 21 Feb @ 8:25am 
@AZoT - Oh yeah, my bad. Smart zombies are from Random Zombies XD
AZoT  [author] 20 Feb @ 4:58am 
@Monkey Magic, I simplified descriptions and added more options. Don't know what you mean about smart zombies, there was nothing about them in previous description.
Monkey Magic 20 Feb @ 3:00am 
@AZoT - What happened to the description? Pretty sure the different versions used to be fleshed out, and more importantly, there was details on the smart zombie capabilities:

43% was referred to as "Joggers" slightly slower than highly exhausted player speed.
40% was referred to as "Fast Joggers" same speed as highly exhausted player speed.
30% was referred to as "Runners" same speed as moderately exhausted player speed.
20% was referred to as "Slow Sprinters" same speed as player run speed.

I don't recall what the smart zombie info was :S
Turing Tested 2 Feb @ 4:48pm 
Could you also add faster sprinters as an option? =)
AZoT  [author] 3 Jan @ 1:55am 
Returned old IDs for B41
RegularPlayer 2 Jan @ 7:54pm 
If the mod has broken for you, that's because the Mod ID's have changed, Reinstall the mod
Fallen Seraph 2 Jan @ 5:49pm 
@domnido09 it wasn't necessary, but short sighted modders don't care to leave old mod id's up with a grace period.
Dave 2 Jan @ 5:06pm 
i think this doesn't work on b41 currently in multiplayer at least. You're a legend regardless, love this mod
kod77 2 Jan @ 4:15pm 
Yeah, now this mod doesn't even show up in mod list on B41.
Justin 2 Jan @ 11:16am 
doesn't seem to work with build 41 anymore, had to remove it in order to start my server
AZoT  [author] 2 Jan @ 3:53am 
@domido09, Yes, I've wanted to do this for a long time so I could add new options without confusing IDs, sorry about that.
domido09 2 Jan @ 3:49am 
Was it really necessary to change the mod ID?
There were errors on the server, and the cause was this mod.
AZoT  [author] 2 Jan @ 2:28am 
Briefly tested on B42, seems works fine, let me know if there is any issues
COMRADE 30 Dec, 2024 @ 5:59am 
Not a problem! Just wanted to be helpful. Thank you for the mod :)
AZoT  [author] 30 Dec, 2024 @ 12:27am 
@COMRADE, yes, I just busy working, will probably update on holidays, thanks.
COMRADE 29 Dec, 2024 @ 7:58pm 
Hey @AZoT, I was able to port the "runners" to build 42 (for personal testing) in honestly under 5 minutes. You basically just need to put a directory named "42" and "Common" in the main mod folder. Then copy all of the contents of the main folder into "42" and leave "Common" empty.

I don't think any animations for sprinters was edited in build 42 and it seems to work fine.
Brylight 29 Dec, 2024 @ 4:44pm 
Would this work with night sprinters?
Jarinex 23 Dec, 2024 @ 8:28pm 
It might take a long time for this to go stable. At least we can change the chance of sprinters manually now.
AZoT  [author] 23 Dec, 2024 @ 1:55pm 
Yes, probably when it goes stable or maybe sooner
Master Fuch 23 Dec, 2024 @ 8:27am 
I can't play whithout this mod ! Do you plan on updating to B42 ?
MKmk_3449 15 Nov, 2024 @ 10:59pm 
does this work with Definitive Zombies?
Construct 13 Nov, 2024 @ 10:27am 
do you think you could add a 10% slower sprinters option?
jojobe 26 Oct, 2024 @ 6:28pm 
too scared to play at this level.
ZaidIsm 17 Oct, 2024 @ 10:27pm 
Works well. Can change all settings mid save.
Trackerere 13 Oct, 2024 @ 3:32pm 
Will this work with The Last of Us Infected?
Strelok 22 Aug, 2024 @ 12:38pm 
@aquelarrefox. I'm using both and it works flawless.
aquelarrefox 23 Jul, 2024 @ 5:57pm 
compatible with random zombies, i had few joggers glitching until i hit them, when they die, they start to "flying glitched", could be alternative killing animation? its strange they are not all of them
60threin 5 May, 2024 @ 3:49pm 
Also when you say that it's save compatible, does that mean I can add it mid game?
60threin 5 May, 2024 @ 3:47pm 
Is it compatible with random zombies?
Art Vandelay 27 Mar, 2024 @ 9:04pm 
can I add this to my world?
Kandze23☆ 25 Feb, 2024 @ 7:37am 
My god, i feel like playing a new game and i feel anxietic :steamsad:
kongkim 4 Feb, 2024 @ 10:37am 
Don't understand the (41.65) Sprinters can't be enabled on local and dedicated server by default.
What is 41.65) Sprinters?
kit 2 Jan, 2024 @ 2:14am 
Works perfectly in 2024 as of PZ version 41.78.16
Running alongside 50 other mods on a dedicated server
TY AZoT :TreepileHeart:
AZoT  [author] 18 Nov, 2023 @ 8:47pm 
@aquelarrefox,
Yes, it's compatible
aquelarrefox 18 Nov, 2023 @ 7:54pm 
is this compatible with defenitive zombies to use this settings on their "sprinter" cathegory when conditions make pick "sptinter" condition. At fist glance looks to me that should work but you know where to check it
TurgidJuiceTree 16 Nov, 2023 @ 1:13am 
I freaking hate joggers
AZoT  [author] 9 Nov, 2023 @ 9:30pm 
@4 4Ever,
Yes, it's safe
Bostson 9 Nov, 2023 @ 9:34am 
can I go from one version of the mod to the other in the same savegame?
Trappist 5 Oct, 2023 @ 6:39pm 
Would you consider making a similar mod, but one that makes the fast shamblers faster? Ik it'd be basically the same thing, but I prefer the animations.
AZoT  [author] 1 Oct, 2023 @ 11:45pm 
@nixx__
Good Idea, closer to build 42 Im going to change mod ID's to make it correct with option name, and will include more options, for example faster fast shamblers and will consider fast sprinters too. (aswell I will remove "sprinter" trait from main options as requested before)