Portal 2

Portal 2

4ker v2
23 Comments
dire.fcs  [author] 24 Feb, 2017 @ 9:26am 
@libbybapa
Thanks :steamhappy:
jandlml 17 Nov, 2016 @ 6:51pm 
really fun map.nice changes,nice tricky move there at the end.
jandlml 23 Apr, 2015 @ 10:41pm 
nevermind i hope its right finally got it i hope
jandlml 23 Apr, 2015 @ 10:36pm 
im wondering if im doing this right i flipped the cube over to the blue funnel to turn off the fizzle wall in the white room. then i put the bridge over at the wall where the blue funnel is,then i bridge climb to be able to go through and get to the other side. thenput a bridge on the wall in the room where the button is on the floor whilr trying to grab the cube and make it into the room before the fizzle wall reactivates. wooh
dire.fcs  [author] 9 Nov, 2014 @ 12:22pm 
@commander2005
Thanks.
commander2005 9 Nov, 2014 @ 12:20pm 
The final part with the 10 sec flip-panel was very enjoying! Well done!
Ganymede 6 Nov, 2014 @ 9:55pm 
Funny. I don't remember ever using the light bridge in this map...
dire.fcs  [author] 6 Nov, 2014 @ 4:25pm 
@kimist108
Thanks again.
kimist108 6 Nov, 2014 @ 4:10pm 
Just played this version. Used the light bridge to help get the first cube to the second cube area. Did not do that with the first version. Glad I played the other version first. It was a wee bit easier.
dire.fcs  [author] 29 Oct, 2014 @ 12:25pm 
@Ganymede
Thanks.
Ganymede 12 Oct, 2014 @ 7:15pm 
Not bad. It's possible to perminantly trap yourself in some places, but other than that, a very nice logic puzzle.
dire.fcs  [author] 31 Jul, 2014 @ 8:05am 
@stormsend
Thanks or playing and comments! Your exit strategy is diferent than mine: I put the two cubes in the area just behind the glass to exit and then make momentum jump to get both cubes in the buttons[/spoiler}. I'm playing your maps, recently your collection chamber n. nnn, which are very good!
stormsend 31 Jul, 2014 @ 1:50am 
This is a fun map. There were places where I just didn't know what to do. I kept trying things till I got something to work. I struggled to get both cubes to the same area. When I finally saw a possible solution, I thought it was one of those maps where you know what to do but don't seem to have enough time. I hate that. Some maps I know the sequence but I never finish. Not so this one. Here's what I decided to do for an exit strategy. Is that right? Well designed chambers. Try one of mine? Thanks.
Brave 22 Jun, 2014 @ 10:30am 
dire.fcs  [author] 21 Jun, 2014 @ 3:24pm 
@brave
thanks Brave!
Brave 21 Jun, 2014 @ 3:15pm 
In this map, that is true, but some players will use it against the Author to solve the puzzle(s) quicker, it's unfortunate the Valve stopped updating portal, cause it would be nice for them to fix these glitches!
dire.fcs  [author] 21 Jun, 2014 @ 3:11pm 
Portal bumping in this map is 'useless'
Brave 21 Jun, 2014 @ 3:09pm 
I couldn't solve portal bumping under the fizzler is what I meant, so you have nothing to worry about!
Brave 21 Jun, 2014 @ 3:07pm 
Ok, I figured it out, the light bridge wasn't needed at the exit area, just using the flip panel at the exit to get my 1st cube from the beginning on the button that activates the tractor beam!
I do hate pedestal timer puzzles but you did allow plenty of time for the player... good job with the puzzles!
Oh, on the floor portal bumping under the fizzler, you have nothing to worry about, I tried and could solve it doing it that way, but i'm sure you already knew that judging by the rest of the map fizzlers and glass being non-portable!
dire.fcs  [author] 21 Jun, 2014 @ 3:05pm 
@brave
no need bridge at 2nd part!
Brave 21 Jun, 2014 @ 2:43pm 
Hey dire.fcs, i'm playing your map, but stumped at the exit area with both cubes, do I need the light bridge at the exit area to solve or was the light bridge only needed only for the beginning?!
I did carried the light bridge into the exit area with cube swapping!
dire.fcs  [author] 17 Jun, 2014 @ 10:26am 
@stuntmanmyke
Thanks again for playing! About the portal bump thanks for pointing it, I'll check it out!
Stuntmanmyke 17 Jun, 2014 @ 8:40am 
Great puzzle dude ! It took about 45/50 minutes to solved it. I think i do all intended and it was very fun. I also appreciate the freedom you give to your testers, even if that add a little difficulty :) Very good job, nice puzzle and nice desing.PS: Beware of portal bumping under the fizzler (exit room) with the white floor under it.