X Rebirth

X Rebirth

Safer Trading
68 Comments
camus  [author] 11 Nov, 2018 @ 10:03am 
lol thanks.
eveningztar 11 Nov, 2018 @ 2:05am 
Is this awesome gem still available? I will try it out and return with my report in a few days/couple of weeks, and if this works and doesnt cause any other mod/game errors, I will send you a lot of very positive thoughts about credits in your future and maybe even bring a Teladi wife to you:steamhappy:
camus  [author] 18 Mar, 2016 @ 10:17am 
Yes.
TSM [EGC] 18 Mar, 2016 @ 7:12am 
this ok for 4.0?
camus  [author] 8 Mar, 2016 @ 4:04pm 
Oh, ok. =P
kelmenwong 8 Mar, 2016 @ 4:00pm 
sorry, my msg is mean for @joshtb86
camus  [author] 8 Mar, 2016 @ 3:52pm 
It's for people who don't use the non-squad trade option and keep all their traders in squad. If you have non-squad trading enabled or use auto-traders, then you don't really need this mod.
kelmenwong 8 Mar, 2016 @ 3:30pm 
YAT is always doing trading by itself, why u need it to stop after trading, and why would it join ur squad?
Akitsuki 1 Nov, 2015 @ 10:00pm 
我看不懂。。。。233:steamsad:
camus  [author] 30 Aug, 2015 @ 7:35pm 
Don't know, never tried it.
joshtb86 30 Aug, 2015 @ 7:30pm 
is this compatible with YAT?
Mr.Killer 3 Apr, 2015 @ 3:08pm 
Is it possible to make a standard que for cargo vessels? Let's say that the control is in hands of a station's manager, and after delivering or taking cargo, the que kicks in, running those given commands, refill, refuel etc. and then return and take other orders (from that same station manager ofcourse)
CATman4L 23 Mar, 2015 @ 1:01pm 
oh you can turn that off? i wasn't aware that was an option, i rarely have that many unassigned ships so not seen this as an isue
camus  [author] 23 Mar, 2015 @ 8:20am 
Right, except this mod is still useful if you want to only trade with ships in your squad. Turning on the non-squad trading option means every unassigned ship shows up in the trade menu which is kind of annoying.
CATman4L 23 Mar, 2015 @ 3:46am 
Just so you know this mod now has no use? because you can keep your trade ship out of your squad to have them hold position after a trade instead. they made it so only ships in ur squad follow you and no longer need to have traders in your squad
barona 2 Mar, 2015 @ 1:08pm 
best mod ever... GJ!!!!!
camus  [author] 5 Dec, 2014 @ 10:33am 
I'll look into it, but I don't want to update it until 3.00 is official released.
Lone_Ranger 5 Dec, 2014 @ 10:01am 
Hi camus. v1.06 seems to be broken in rebirth 3.00 Beta 7
leprosy 13 Nov, 2014 @ 11:39pm 
Maybe the 3.0 Beta...
I'm waiting the next patch.
camus  [author] 12 Nov, 2014 @ 5:10pm 
Hmm, don't know why that would happen.
leprosy 11 Nov, 2014 @ 9:16am 
Hi all!
I can't remove this mod. Because when I restart the game, are exit at 93% (loading) Any of save included this mod.
(3.00 Beta 2)
Sorry for my english!
camus  [author] 19 Oct, 2014 @ 2:32pm 
It should be fixed now, thanks for letting me know.
Burnstein 19 Oct, 2014 @ 8:19am 
safer mining issue: after cargo is full, status remains "mining in zone ...". if you then order it to trade mined ressources it does nothing. you first have to stop momentary comand
cwsumner 18 Oct, 2014 @ 5:48pm 
Thank a lot. This helps where the "follow" caused more problems than I expected.
I have noticed that some things don't happen when the ship is waiting, though. Like starting mining yourself, the scanner won'r start if the ship is waiting, you have to stop the wait first.
So if something says "you don't have any ships that can do that", then try telling it to follow you again.
Burnstein 17 Oct, 2014 @ 11:25am 
thx a lot :D
AndrewG76 16 Oct, 2014 @ 12:58am 
Thanks for the update, appreciated :)
camus  [author] 15 Oct, 2014 @ 11:59pm 
Okay it's done, and I fixed some other stuff too.
camus  [author] 15 Oct, 2014 @ 6:50pm 
I haven't been able to figure out how to get miners to not follow by default. I'll try looking into it again though.
Burnstein 15 Oct, 2014 @ 8:46am 
thx for this nice mod. could you extend it for safer mining or make a second mod?
AndrewG76 3 Oct, 2014 @ 8:27pm 
Ok thanks :) Yea it pretty sweet this mod.
Solves a lot of the wasted fuel and ships turning up in your squad to batles :)
camus  [author] 3 Oct, 2014 @ 3:42pm 
I've been using 2.5 beta for a while now and haven't run into any problems.
AndrewG76 3 Oct, 2014 @ 1:54am 
Cheers, question: Will this mod be compatible with 2.50 (Releasing soon-TM)
camus  [author] 31 Jul, 2014 @ 4:25pm 
It works with any ship you can make trades with.
zugiblubi 31 Jul, 2014 @ 4:35am 
is this for al ships or just for the cargo schips?
KnightErrant 19 Jul, 2014 @ 9:09pm 
This is indeed very nice. SO often I am involved in a heated battle only to see a bunch of my .... less armed employees show up.
camus  [author] 18 Jul, 2014 @ 3:55pm 
Good idea, I'll try to implement that soon.
Leitstelle 18 Jul, 2014 @ 1:33am 
Great mod!
Can you also implement a hold after the refuel command?
Teizan 10 Jul, 2014 @ 2:01am 
Mike, the "Unprovoked Attack" crap is indeed bullshit.

However, it's senseless to think that the government of a system who treats you as "Hostile" WOULDN'T gang up on you. It's storyline!

If you don't want that, don't play story campaign.
Erkel Wolf 8 Jul, 2014 @ 9:58pm 
@mikeinxuniverse : the campaign do start to get violent very early. i suggest 2 thing.
wait until you reach devries system to start your trading or you could always try those new start when you begin a new game, you can start with being a trader.
Zarken 8 Jul, 2014 @ 7:42pm 
Plutarch fires on me and then i return fire and it says unprovoked attacks wont be tolerated and i far as hell from any station or ship thats friendly and then i get a warrant
wtf!!!!
Zarken 8 Jul, 2014 @ 7:37pm 
At first i thought this game was worth itbut its clear that its not. I cant do anything without getting ganged up on by plutarch. i cant get my trade ships close enough for pick up without being destroyed its very frustrating

anyone got a mod for no enemy fire
Dubs 8 Jul, 2014 @ 2:01am 
Bien pratique
camus  [author] 7 Jul, 2014 @ 3:15pm 
Steam should update it automatically, but updates might be disabled by default for the retail version. You should check the properties/updates tab of the game in the library if you haven't already.
Zarken 6 Jul, 2014 @ 10:04pm 
heres an interesting question. i own the dvd version of the game, is there a way for me to get the most recent updates? my version is 2.10.. can i get 2.20
Zarken 6 Jul, 2014 @ 8:02pm 
ok thank bro
camus  [author] 6 Jul, 2014 @ 6:25pm 
That's what normally happens in the vanilla game, this mod wouldn't be the cause. You should check to see that it's enabled under the extensions menu.
Zarken 6 Jul, 2014 @ 12:09pm 
this mod madw my cargo and cap ships jump right into the middle of a fleet battle.
Zarken 6 Jul, 2014 @ 11:02am 
dont know how to use mods
new to game
Dread 6 Jul, 2014 @ 5:22am 
Top!
speedio 2 Jul, 2014 @ 11:33am 
Thank you for this mod. This has annoyed me to no end >.<