Arma 3
[ZAM] - DCON's Vehicle Spawner
17 Comments
stewfly92 18 Jun, 2022 @ 5:08pm 
thats whats up
CHF-888-02 "Larkins" 21 Jan, 2022 @ 12:08pm 
Thank you for your contribution, this is interesting.
KajSchak 21 Jan, 2022 @ 5:22am 
Do you think you can make a version that works with the RHS vehicles? They seem to have done somthing with their pylon positions that don't make them show up when you put them down.
PineCone227 21 Jan, 2022 @ 3:36am 
This is amazing. Zeus compositions have an enormous potential for mod-less modding.
zigard_1 20 Jan, 2022 @ 4:28pm 
is there any problems if you already have the original DCONs mod activated
M9-SD  [author] 19 Jan, 2022 @ 7:42pm 
and other customization
M9-SD  [author] 19 Jan, 2022 @ 7:41pm 
for adding special pylons
Hello_There 19 Jan, 2022 @ 6:57am 
Why would you need a zeus compostion to spawn vehicles?
SgtSoap77 18 Jan, 2022 @ 6:57pm 
ok
Marlu 18 Jan, 2022 @ 4:54pm 
@SgtSoap77 Yeah it gives other players the cheating warning.
SgtSoap77 18 Jan, 2022 @ 12:48pm 
Does this still show the warning when opening the spawner?
M9-SD  [author] 17 Jan, 2022 @ 2:26am 
Well, admittedly there are some script errors, probably because I forked something up when copying DCON's code. But it works reguardless so that's a win. Glad you're finding it useful!
Nidonreb 17 Jan, 2022 @ 2:09am 
Awesome work, all the vehicle spawner I've found were buggy or had issues of their own.
BIOX GAMING 17 Jan, 2022 @ 12:28am 
does this work for Modded vehicles????
Revolving DCON 15 Jan, 2022 @ 3:36am 
Awesome :)!
Indiana Jones 15 Jan, 2022 @ 1:50am 
Very good
XpeditionXD8 14 Jan, 2022 @ 6:41pm 
Epic! Thanks