Sid Meier's Civilization V

Sid Meier's Civilization V

[BNW] Fallout Civs - Commonwealth Minutemen
12 Comments
Exoskeleton 10 Jun, 2024 @ 11:41am 
I can third what JolliestRancher, DavidBurnsideZF, and J-Rex - the PuttyFive have said.
J-Rex - the PuttyFive 9 Nov, 2023 @ 5:50am 
I can also second what DavidBurnsideZF and JolliestRancher have said
DavidBurnsideZF 4 Aug, 2023 @ 9:50am 
I can confirm what JolliestRancher said. I'm playing as Tandi, having Preston as one of the other Civs, and when a kill a Raider, I get Influence with all City States.
Basque in Glory 22 May, 2023 @ 8:22am 
Hey Kramer, I'm currently working on a mod myself and I'm asking if You please help me how you created the lua for the leader trait, as I would love to use the lua myself without the great general part. May you please chat and you can explain the works of the lua you used.
Ayuwoki 30 Mar, 2023 @ 9:06am 
General, another settlement needs the minutemen's help. I'll mark it on your map.
JolliestRancher 27 Jan, 2023 @ 7:40pm 
When I play as another civ while the minutemen are one of the other civs, every barbarian i kill also gains me influence with city states. This mod is somewhat old, so I don't know if this is a comment you're going to see, but I will post this anyways.
jjj 20 Feb, 2022 @ 2:24am 
by the way does the recruitment beacons bouses with low pop stay if the pop increases above 6 if it was build with less than 6
Cas 13 Feb, 2022 @ 3:53pm 
At least its not raining.
SharkyMcSnarkface 24 Jan, 2022 @ 4:52pm 
Gotta say, your version's a lot better :D
Reykap 20 Jan, 2022 @ 6:18pm 
Nice job, keep them up!
Max 18 Jan, 2022 @ 12:27pm 
Why make the laser musketman a rifleman and not a, uhh, musketman?
Usernamehere 16 Jan, 2022 @ 3:05pm 
I've just gotten word of another settlement that needs our help. Here, I'll mark it on your map.