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all you have to do is like you would add strains to the fighting art deck, you take out the kingdom death monster archive sack replace the things you want(for example rawhide whip with the CE one) reset the archive and put the sack back in with the changes youve done)
this even works with the rule book! (sometimes you have to try a few times to make the script work but it will work once it well works)
i wouldnt recommend replacing the settlement locations because they dont work because the 1.6 changed the materials and locations of some gear and keep in mind 1.6 added, removed or changed locations of some gear when you decide to add CE to your archive
also keep in mind that CE buffed showdown rewards for some monsters like screaming antelope but you can lock the rule book and write on it to change those back
I've seen that certain expansions and future content will not be added, which is no problem tbh considering they are working on a sim.
But in my case, I don't have the money to buy the base game, even less the expansions, so at least being able to play the currently allowed content is great for me, but I've seen people experiencing bugs here and there, so I'm curios about that.
Other expansion that not only adds, but replaces events is the "Slenderman" one, but this one is working fine
They also shown at least twice interest in allowing homebrew content on the simulator down the line, so while the Simulator is still very clunky ('specially when used to TTS..) they're definitely pushing it
Overall, I'm just less likely to buy the Gambler's Chest if I can't play it on TTS.
I do believe they deserve a chance. They're even opened to the idea of finding ways to incoporate homebrew content in the Sim down the line, which is neat.
This table still has a ton of content even if it won't include GCE ! I'm kind of sad about it too since I was looking forward to it, but I don't want to face any legal stuff, and just think they deserve the spotlight since they began working on an in-house solution for online KD:M :)
Thank you.
Step to reproduce
1. Spawn a sheet with figurine in it
2. Delete the box without unpacking the survivor
3. Spawn a sheet again
4. Get the error "Error in Script (Global): chunk_3(10737, 10-54): Unknown object 'Player Figurine Archive'" and all the Fighting Arts/Disorders/Abilities/Impairments records is deleted
Some case that I had try:
1. Spawn a sheet with no figurine > follow the above step; no error
2. Spawn asheet with no figurine > put some figurine in first > follow the above step; got error but the records still the same
3. Spawn a sheet with figurine > take out the figurine first > follow the above step; no error and figurine still spawn in the box
4. Spawn a sheet with figurine > take out the figurine first > put new figurine in > follow the above step; got error but the records still the same
So prolly something to do with the linked player figurine, hopefully this is useful, and thank you for all your great work!
This error erases me everything it contains and it would be due to the figurine
See screenshot :
https://steamhost.cn/steamcommunity_com/id/adoziel/screenshot/2049749821058549731/
Then you replaced the decks that the script loads from the Kingdom Death: Monster Archive . Hopefully this helps.
Right click Kingdom Death: Monster Archive and select Reset . Now drop the edited Kingdom Death: Monster bag on top of the Kingdom Death: Monster Archive .
Save the game, and then press Campaign and start a new campaign. All of the community edition cards are now automatically included, and the gear grid works as normal.
After that, search for function Expansion.Init(saveState) .
There you will find -- CommunityEdition, row, if you're using Notepad++ it's on the row 285.
Remove the two dashes ( -- ) from the front of the CommunityEdition . Copy all of the script in your text editor and paste it into the LUA script window. Press Save & Play from the top left corner.
Is there a way to add additional players?
However, I cannot seem to see the cards in my innovation deck, they just come up as blank cards. Any idea what I can do to fix this?