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just wondering
PS: If after making the HL1 guns you still feel like making more VR guns, I would personally greatly enjoy the Quake guns in VR. I know you don't reload in Quake, but the models can be edited and parts of it can be interpreted as the magazine/ammunition and cocking mechanism.
As for the black mesa map pack, what's that one all about if you don't mind me asking?
the 1st one: the shotgun seems to use a different ammo type than the hl1 weapons..? i can't really be certain but it seems that when i had tested, i was able to get ammo for the base hl1 shotgun, and it appears that it might share ammo with the hl2 shotgun. the black mesa shotgun however did not use the ammo from the same source.
the other issue: i can't seem to use the grenade launcher on the MP5. to be fair, i'm not even certain it has the function in the 1st place, but it would be nice if i could use it. if the thing i've been using the whole time is just the safety for the gun, do you think you could switch it to function as the grenade launcher instead? if the pistol or shotgun doesn't have a safety, not much reason for the MP5 to have a safety switch either, ya know?
https://www.youtube.com/watch?v=x7iA9xCIszo
please?
That being said, i'd love to test out your vr weapon pack, if you ever need someone to help find bugs
Copy and paste your workshop link into it and it gives you a download of all the files.