Total War: WARHAMMER II

Total War: WARHAMMER II

The Hosts of Ulthuan-SFO submod
27 Comments
NeoKorp 16 Dec, 2022 @ 1:20am 
I'm having the same issue like Hansi

Too much Silver Helms in each garrison >,<
I'll postpone using this mod until the said issue is fixed.
PeachPatrol 23 Jul, 2022 @ 9:19am 
Silver Helms problem makes this hard to recommend
VA11-HAll--AA 9 May, 2022 @ 1:24pm 
制作了汉化
VA11-HAll--AA 9 May, 2022 @ 11:56am 
its work for me
Log™ from Blammo! 29 Apr, 2022 @ 9:58am 
same issue as Joey_Mangz, crashes now at the very end of the campaign loading bar with SFO since last update
Joey_Mangz 25 Feb, 2022 @ 1:54pm 
appears to crash with most recent SFO update
Rudi Böllert 9 Feb, 2022 @ 8:38am 
Hey @Kaguya no Akatsuki , I've encountered the same bug as @Sn0w . I've built the garrison and now got 9 times sword cav extra defending my city.
Kaguya(伏龙芝肄业)  [author] 1 Feb, 2022 @ 5:53am 
Not a bug...Original only make Lance silver helms to each kingdoms,not sword.If make the sword version to each kingdoms will make this problem.
Snow 1 Feb, 2022 @ 4:54am 
@Kaguya no Akatsuki is this a bug? https://prnt.sc/26mwsgf And https://prnt.sc/26mwspm
Vortex campaingn for Teclis
NoMalarkey 24 Jan, 2022 @ 3:43pm 
I'd recommend you just drop the variants of the Silver Helms with Swords. I think the player would be fine with only having their faction version of that. It's just so many extra units! Keep the variants for the default lances version.
Dawri 22 Jan, 2022 @ 8:49pm 
@kaguya no worries, I figured that would be a thing. do love the mod and idea, looking forward to the wh3 mods!
Kaguya(伏龙芝肄业)  [author] 22 Jan, 2022 @ 7:10pm 
There are many parts of this mod that overlap with son of asuryan, I recommend you to use one of them.There will be no conflict when used together, but will be some units with the same name.
voiceofreason467 22 Jan, 2022 @ 6:53pm 
Can you make these compatible with sons of asuryan as well? As I'm sure that will be ported at some point.
Kaguya(伏龙芝肄业)  [author] 22 Jan, 2022 @ 6:47pm 
@Dawri Yes i know,i want to fix,but Warhammer 3 is coming,so i don't want to spend too much energy at Warhammer 2.If Warhammer 3 have this mod,I will redesign them
Dawri 22 Jan, 2022 @ 2:17pm 
Hey so playing as Averlorn in SFO should let you upgrade units with the Isha buffs but the variants are unable to be upgraded (or, at least, the Averlornian ones). Tyrion cannot upgrade Eatinean units to exalted variants. That might be an impossible interaction but wanted to mention that the SFO mechanics are not interacting with the units.
NoMalarkey 22 Jan, 2022 @ 9:51am 
It's all good man. I'll take a look and see if I can do it.
Kaguya(伏龙芝肄业)  [author] 21 Jan, 2022 @ 7:40pm 
I just add them to each landmark,but emm,i don't know how to explain.But doing so will lead to problems like this
NoMalarkey 21 Jan, 2022 @ 8:26am 
Couldn't you just add the Sword variant to each landmark?
Kaguya(伏龙芝肄业)  [author] 21 Jan, 2022 @ 2:51am 
For some reasons, the original mod did not set silver Helms (without shield) to all factions, so I can only add it in another way.That make all high elven faction can recruit other kingdoms‘s silver helms(sword)。
NoMalarkey 20 Jan, 2022 @ 10:12pm 
Started a brand new campaign as Tyrion and I noticed that I can recruit every type of Silver Helm from the top tier cavalry building without any confederations or landmarks. Is this intended behavior?
Kaguya(伏龙芝肄业)  [author] 17 Jan, 2022 @ 9:37pm 
that is original mod setting√
BOOGEYMANE 17 Jan, 2022 @ 9:29pm 
in custom battle, some of the campaign specific units at the very bottom are named in spanish lol?
Chrom 17 Jan, 2022 @ 12:53pm 
Thank you!
✠♠Kn1gHtFuRy♠✠ 17 Jan, 2022 @ 9:17am 
Thanks a ton, my friend!
1809765403 17 Jan, 2022 @ 8:53am 
感谢大佬:steamhappy:
Kaguya(伏龙芝肄业)  [author] 17 Jan, 2022 @ 6:02am 
No plans at the moment, sorry
Mordecai 17 Jan, 2022 @ 5:11am 
Can you make a submod for Eternal Wood Elves also, please
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2692258264