Kenshi
Manageable Weapon Weight
8 Comments
hefty 21 Jun @ 8:42am 
this mod/tweak has a fun effect on LEGENDARY OF KENSHI, one meitou weapon hidden deep within the ashlands in the hands of the pacifier of the emperor is much lighter now, happy hunting gl.
SCARaw  [author] 10 Jun @ 6:00pm 
ahh yes bandit in weapon mod...
nothing better than adding new factions and locations in weapon mod
mod is fully described on nexus due to steam and their stupid limits and reset my description was removed
AbsynthMinded 10 Jun @ 2:26pm 
This Mod needs a Patch to incorporate the NWDM (New Weapon Dissemination Mod) I want my Triangle Weapons included :(
Ġedryht of Wōden 18 Apr @ 9:45am 
Seeing this mod got me to look into historical sword weights & holy shit if the Fragment Axe was even 36kg it'd be roughly 10x heavier than historical Greatswords. Even the oversized & ceremonial "bearing swords" which were considered too overweight for combat only weighed 6.6kg.
A 72kg Fragment-Axe is probably on par with Gut's dragonslayer from Berserk, in terms of the weight. But the "Fragment Axe" looks more like it'd probably weigh half of 36kg (18kg) as the Aztec monster is a lot thicker than a bearing sword.
MGJ Sakazaki 21 Jul, 2023 @ 5:01pm 
That's why you have Garrus and Pack Bulls. So that you character don't have to carry too much stuff. But good mod. =)
And from where I remember, you just have to have 150% the weapon's weight as STR to use all the potential from your weapon. Maybe you're using a mod that alters this.
Tostadagamer 15 May, 2023 @ 6:55pm 
Okay, thanks for answering, your mods are a must. Thanks for greatly improving this game :)
SCARaw  [author] 15 May, 2023 @ 6:19pm 
Sadly no, i was hoping i could affect all weapons, but only vanilla took the changes
Tostadagamer 15 May, 2023 @ 3:44pm 
Hello SCARaw does this affect modded weapons?