Project Zomboid

Project Zomboid

Cannabis
18 Comments
wolghai69 26 Sep, 2022 @ 5:44am 
let me know how I can help... it's unfortunatly not possible to transfer console.txt files here :(
wolghai69 26 Sep, 2022 @ 5:41am 
mod list 2/2 :
MRE,MapSymbolSizeSlider,Lighthousematrioshka,lakeivytownship,HQ,GasStationMatrioshka,Fort Rock Ridge,FORTREDSTONE,FortKnoxLinked,Fort Benning,ForestRangerHideaway01,RV_Interior,RV_Interior_MP,PlayersOnMap,ATA_Bus,BedfordFalls,Heavens Hill,McCoysBunker,78amgeneralM35A2,78amgeneralM49A2C,82oshkoshM911,83amgeneralM923,84merc,85merc,86oshkoshP19A,87cruiser,89def110,89def90,Arsenal(26)GunFighter,lx_autotsartrailers_plus,lx_autotsartrailers,NewEkron,ProfessionFrameworkB41Patch,OgreHeart_ScentOfBlood,SunSensitiveZombies,LitSortOGSN,LitSortOGSN_readOnePage,BBVehicles,BB_Utils,BCGTools,Brita,AzasPlayableGuitar,AquatsarYachtClub,KitchenKnifeBuff,MiniHealthPanel,MoreBuilds,RabbitHashKY,ProximityInventory,BLTReequipSecondary,SecretZ,SlocanLake,STRELOAD,TheWorkshop(new version),VitaminsHeal,
wolghai69 26 Sep, 2022 @ 5:40am 
mod list 1/2 : BetterSortCC,ExtraMapSymbols,ExtraMapSymbolsUI,MinimalDisplayBars,P4HasBeenRead,improvedhairmenu,manageContainers,MapLegendUI,MoreDescriptionForTraits4166,OutTheWindow,SkillRecoveryJournal,Basements,myclothinguimod,modoptions,TheStar,CraftHelper41,ToadTraits,WDYPIH,autotsartrailers,tsarslib,amclub,Anthem,Ashenwood,DylansTiles,tkTiles_01,Diederiks Tile Palooza,Authentic Z - Current,BaseAstaroth,Blackwood,Chinatown,DeadinHongKong,DRAW_ON_MAP,Rebuild,Elysium_Island,FarmHouseMatrioshka,ForestHouse,WestPointExpansion,WPEFIX,westpointstripcenter,wildberries,cherbourg,fhqExpVehSpawn,Valley Station Military Outpost,TheCompound,Suvival's Store,spiffosshelter,South Muldraugh,SkizotsTiles,SemaNewCity,SearchModeAPI41,SaveOurStation_KnoxCountry,SaveOurStation_Core,pz_rosewoodexp_map,FortKnoxRoad,Riverwood,Riverside Fire Department,River_Homestead,SimpleReadWhileWalking41,RainWash,policeuniformsoverhaul,Otr,OtrSR,Odintsovo,muldraughmilitarybase,Muldraugh Fire Department,ModManager,
wolghai69 26 Sep, 2022 @ 5:40am 
Hello,
It seems your mod is preventing my Sandbox game to start, maybe because I tried to use it along with another incompatible mod... I don't know.
With all of those activated it works, and if I add "Cannabis" only, game can't start.

I will post my mod list (extracted from file mods.txt) if it can help debugging. because it's a long list and we have a 1000 charactere limit per message, I will write it in the next 2 messages.

Thank you,
Best regards.
Hellen Highwater 19 Jul, 2022 @ 9:09pm 
I seem to find an average of 1 joint per 12 zombies. That feels a bit high? Is that maybe a bug?
Brown  [author] 13 Feb, 2022 @ 8:36am 
@Joshy Dallas
The rate of finding weed, is still rare, with the current loot-tables.
Joshy Dallas 13 Feb, 2022 @ 8:27am 
i j want less weed but for there to be weed out there
Busdenaik 11 Feb, 2022 @ 7:05pm 
Maybe make it so that when you have too much weed in one sitting, you overdose or have a bad trip, possibly deadly.
SPC-Sabar 25 Jan, 2022 @ 8:40am 
Awesome, bout time someone made a simple pot mod that doesnt messing with 20+ other ingame mechanics! keep up the great work, would love to see more blunt/bong/pipe options
Hypnopazūzu 21 Jan, 2022 @ 5:47am 
Okay kinda thought as much, would love to see a module for it eventually. Jigga's is cool but far too expansive for my tastes as well as being a little much to justify on lowspec pc, it's just that I have trouble reconciling there being a plant I can't learn to cultivate but I'll survive lol, thanks
Brown  [author] 21 Jan, 2022 @ 5:01am 
If I were to add farming, harvesting, drying, it would be in a separate mod. Having that said, it is not currently in my roadmap. I'd suggest you go with jigga's Green Fire for that @d r e a m c v l t
Hypnopazūzu 20 Jan, 2022 @ 3:11pm 
Would it be possible to keep it low resource/save friendly while adding basic farming/drying? That would make it about perfect imo (perhaps it's already a feature I haven't actually checked tbh).. either way yeah, good stuff
Minato Namikazi 18 Jan, 2022 @ 11:20pm 
i appreciate the simplicity for sure
a three-colored carp 18 Jan, 2022 @ 8:16pm 
zombies can get high in this?
Yuck Fou 18 Jan, 2022 @ 11:56am 
@Brown Ok! Totally make sense now thanks for the information.
Brown  [author] 18 Jan, 2022 @ 6:34am 
@817chPl34se
In terms of feature. This mod is more simple and has a goal of being simple. If you want a complete system, I'd suggest going with his mod instead.
The main goal for this mod is to not break save files on updates/removal, while in the longer run, more mod modules will be added to a collection, that focuses on all drugs.

The mod is used privately, to allow for more server mod control. This will allow users to maintain their current savefile for much longer, even if the mod is updated and or removed.
Yuck Fou 17 Jan, 2022 @ 4:51pm 
In terms of features how will your mod differ from this one? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1703604612
Krimm 17 Jan, 2022 @ 9:11am 
Some more infos and screenshots would be cool :)