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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1879973684
I've looked at "Expanded Craftable Weapons" and several other craftable Meitou mods through the FCS. When I looked at "Expanded Craftable Weapons" I was astonished by the number and degree of changes that mod makes compared to similar mods. It changes a LOT !
I've tried creating a simple mod to force a Meitou texture mod to also change the texture of crafted Meitou from such mods, but the FCS refuses to point to the texture from one mod to affect a different mod. It's a software limitation. The only workaround is to have the textures in the folder of such a mod.
I've checked the file location for the mod, and I don't see any like custom textures or anything for it. When comparing between one of Cross' Meitou model weapon, vs. my own blacksmith's Meitou, mine wasn't shiny diamond-colored while his was.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799161994
Can I upload my edit to the workshop so other people can use it as well? I'll give full credit and link this page of course.
HTH!
https://i.imgur.com/oI9Xzou.jpeg
https://i.imgur.com/69tm9sU.png
feel free to use those in the mod's images if you like 'em =)
In the kenshi logs I see:
13:41:15: D3D11 : Diamond_diff.dds Could not be loaded
13:41:15: D3D11 : Loading 2D Texture, image name : 'Diamond_diff.dds' with 255 mip map levels
13:41:15: D3D11 : Diamond_normal.dds Could not be loaded
13:41:15: D3D11 : Loading 2D Texture, image name : 'Diamond_normal.dds' with 255 mip map levels
around the same time. What program did you save the DDS files from? Do you remember exactly which BCx format, and if Photoshop, which options you had active in the nvidia DDS exporter?
I will try re-saving them locally and see if that fixes it, meanwhile.
I think I also had the Bounty Hunter Armor mod installed there too on some of those characters https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2456515727&searchtext=bounty+hunter+armor