Wildermyth

Wildermyth

Fantastic Hair Colors for Heroes/NPCs
7 Comments
justEthaniguess  [author] 23 Mar, 2022 @ 9:45am 
@Krysis Yeah, the mod should be alright to disable mid-playthrough, although I have noticed that it can stick around if you don't restart and reload the game afterwards. I have also noticed that, when determining similar hair colors for characters that are related, the mod seems generally ok (e.g. pairing white and pink, pairing different shades of blue, etc.), although for some reason the genetics system has decided that black and green hair are similar. If I find out how the game works out genetics, it'll definitely be something I'll look into. I'm guessing the bug maybe had something to do with that, but I'm glad to hear that restarting fixed it!
Krisys 22 Mar, 2022 @ 5:58pm 
Update: Restarting the game seems to be enough to do the trick:winter2019happyyul:
Krisys 22 Mar, 2022 @ 5:56pm 
Disabling the mod seems to make all the randomly offered hair color either black or green :winter2019neutralyul: Any idea how to fix it?
justEthaniguess  [author] 26 Jan, 2022 @ 5:36am 
@Raimoundo You're welcome! Glad to hear that the mod helps to improve your game!
Raimoundo 25 Jan, 2022 @ 4:03pm 
TY I've always been annoyed with the generic automated color generation
justEthaniguess  [author] 22 Jan, 2022 @ 7:45am 
@Kat You're welcome! Hope you enjoy the mod! :)
Ket 22 Jan, 2022 @ 7:32am 
Nice! I make all my heroes have a fantasy theme so this will help make the NPCs blend in better :D