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suggestion: we should be able to fight the dastardly shadow person who wants to steal your starting relic >:)
Maybe, we should add a Battle Towers to each level?
Increase gold gain and Wish for Knowledge now does something special if there are no cards left to dupe.
1. Cards cloned by Lamp are upgraded
2. More gold (300, possibly?)
3. On exit option, small heal or something, just to make it less of a "feels bad" option.
Pretty much all of the options end up being negative in a large variety of decklists and I feel like encountering this event robs me of a lot of choice in my actions. Even the "good" choice of taking the lamp card (which honestly should be red text instead of green because it feels like a curse) ends up devastating most decks. Leaving the tower early usually feels like a punishment instead of a good thing or even a neutral option. I'd rather see it replaced with an option to just keep climbing past him and ignore the genie altogether.
I've managed to make it do this bug EVERY time, so I don't know if the pop-up for the choices (despite -to my knowledge- not affecting the map itself)
The only way I can make it proceed is to choose to skip the Card.
I can receive normal gold and relics, but choosing a card will put me into the normal map.
Same for whenever you click the map Icon.
I have other custom character mods too, but they don't impact anything on the map, similar to the Battle towers, at least.
I'll try and list them all.
- LoL Characters
-Fate Characters (Illya, Khloe, Miyu, and Passionlip)
-Sycophant
- Fiend Character
- 2B
Any advice on how to fix it?