Arma 3
Carl's Flashlights [RHS Edition]
22 Comments
Hausser 19 Nov, 2024 @ 2:12pm 
Do NPCs react to IR if wearing NV??
WHISTLER 3 Mar, 2024 @ 11:31am 
Outstanding mod...love it! How do you switch the light to red?
J-Money 24 Jan, 2024 @ 12:04am 
Is it possible to make the IR flashlights modes less bright?
Everything is whitewashed when I use it through NVG.


I gotta say dude this is the 10/10 best laser mod on the workshop. if only more people knew about it!
Qubit 10 Nov, 2023 @ 7:14pm 
in the picture and description. the Surefire light is standalone and i was hoping to use it almone because the PEQ box actually blocks some sights for me unfortunately. will that be returning or is it something to do with a mod ive loaded?
Barteg 3 Nov, 2023 @ 1:10pm 
Copy that
Carl  [author] 2 Nov, 2023 @ 5:09pm 
@Barteg
Should be fixed in update, ACE changed the way their classnames work.
Barteg 2 Nov, 2023 @ 2:20pm 
So, quick info, Mr. Carl
The latest ACE update has made the ACE laser pointer unusable, basically it doesn't work, could you fix it anytime soon ?
Barteg 2 Nov, 2023 @ 1:08pm 
The visible laser doesn't seem to work, could you check it out ?
J-Money 30 Oct, 2023 @ 9:12pm 
Easily the best the light mod out there...
5th SFG Buenger 15 Aug, 2022 @ 5:37am 
@Carl Any chance on making a version for Tier One Weapons?
Barteg 21 Jul, 2022 @ 8:50am 
And many other people don't need to use ACE as well
Barteg 21 Jul, 2022 @ 8:00am 
Hey, mind making a version without the visible laser, so I don't need to use ACE ?
Carl  [author] 2 Jul, 2022 @ 11:59am 
@Australian Punctuation
I took a look at BettIR, but today's update (#2) adds in an extra mode for dual beam/illuminator
OiI - it's not Oil, but OiI 5 Jun, 2022 @ 8:03am 
Hey Carl. Love this mod! I was wondering you could make a small compat patch to allow your stuff to work with BettIR (Legacy v0.2.1)? Specifically after allowing their IR illuminators for lasers to work with your laser+flashlight combo.
CapryCorn 15 Feb, 2022 @ 12:26pm 
Any possibility we could get this for RHS AFRF stuff as well? Such as the 2DP, Perst.1 IK, Perst-3 and their Laser/Light combos? Realy loving the mod so far!
Carl  [author] 2 Feb, 2022 @ 2:07pm 
@Arnavisca
Mod updated, see Image 3
Carl  [author] 28 Jan, 2022 @ 9:03am 
@Arnavisca
I've had a look, yes it's possible.
The AN/PEQ 16 has both the flashlight and laser integrated in one since it's a newer model.
Let me know which one you're after, e.g. tan/black, top/side mount, and the WMX/surefire.
I don't fancy doing all of them since it's a bit of a pain in the ass, esp when the current LLM is fully functional
Arnavisca 26 Jan, 2022 @ 8:05am 
Hi Carl, our team is testing your mod and we love it. Is there any chance to make the AN/PEQ 15 + flashlight? Thanks
Poet 22 Jan, 2022 @ 1:18pm 
ok thx for getting back to me
Carl  [author] 22 Jan, 2022 @ 8:28am 
@Poet this requires the RHSUSAF, ACE3 + CBA.
The switching is done using CBA functions not in the base game, so a 'vanilla' version would require that, and it uses the ACE laserpointers system for the visible dot.
Poet 21 Jan, 2022 @ 2:08pm 
does this work for stock game?
The dumb ass formerly Jonas 21 Jan, 2022 @ 9:27am 
You are a sweety